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ITelopManager_ProcBondLevelUp

Trait ITelopManager_ProcBondLevelUp 

Source
pub trait ITelopManager_ProcBondLevelUp: IProcInst {
Show 24 methods // Provided methods fn m_unit(self) -> Unit { ... } fn set_m_unit(self, value: Unit) { ... } fn m_god(self) -> GodUnit { ... } fn set_m_god(self, value: GodUnit) { ... } fn m_level(self) -> i32 { ... } fn set_m_level(self, value: i32) { ... } fn m_next_level(self) -> i32 { ... } fn set_m_next_level(self, value: i32) { ... } fn m_god_data(self) -> GodData { ... } fn set_m_god_data(self, value: GodData) { ... } fn m_root_telop(self) -> TelopInstance { ... } fn set_m_root_telop(self, value: TelopInstance) { ... } fn m_level_telop(self) -> TelopInstance { ... } fn set_m_level_telop(self, value: TelopInstance) { ... } fn m_skill_obj(self) -> GameObject { ... } fn set_m_skill_obj(self, value: GameObject) { ... } fn m_effect_obj(self) -> GameObject { ... } fn set_m_effect_obj(self, value: GameObject) { ... } fn m_menu_item_list(self) -> List_1<BasicMenuItem> { ... } fn set_m_menu_item_list(self, value: List_1<BasicMenuItem>) { ... } fn m_menu_item_index(self) -> i32 { ... } fn set_m_menu_item_index(self, value: i32) { ... } fn m_sequence(self) -> TelopManager_ProcBondLevelUp_Sequence { ... } fn set_m_sequence(self, value: TelopManager_ProcBondLevelUp_Sequence) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§