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IBasicMenuContent_Scroll

Trait IBasicMenuContent_Scroll 

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pub trait IBasicMenuContent_Scroll: IObject {
Show 16 methods // Provided methods fn m_menu_content(self) -> BasicMenuContent { ... } fn set_m_menu_content(self, value: BasicMenuContent) { ... } fn m_obj_scroll_bar(self) -> GameObject { ... } fn set_m_obj_scroll_bar(self, value: GameObject) { ... } fn m_scroll_bar(self) -> Scrollbar { ... } fn set_m_scroll_bar(self, value: Scrollbar) { ... } fn m_scroll_now(self) -> f32 { ... } fn set_m_scroll_now(self, value: f32) { ... } fn m_scroll_old(self) -> f32 { ... } fn set_m_scroll_old(self, value: f32) { ... } fn m_scroll_from(self) -> f32 { ... } fn set_m_scroll_from(self, value: f32) { ... } fn m_scroll_tick(self) -> f32 { ... } fn set_m_scroll_tick(self, value: f32) { ... } fn m_scroll_frame(self) -> f32 { ... } fn set_m_scroll_frame(self, value: f32) { ... }
}

Provided Methods§

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fn m_menu_content(self) -> BasicMenuContent

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fn set_m_menu_content(self, value: BasicMenuContent)

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fn m_obj_scroll_bar(self) -> GameObject

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fn set_m_obj_scroll_bar(self, value: GameObject)

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fn m_scroll_bar(self) -> Scrollbar

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fn set_m_scroll_bar(self, value: Scrollbar)

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fn m_scroll_now(self) -> f32

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fn set_m_scroll_now(self, value: f32)

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fn m_scroll_old(self) -> f32

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fn set_m_scroll_old(self, value: f32)

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fn m_scroll_from(self) -> f32

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fn set_m_scroll_from(self, value: f32)

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fn m_scroll_tick(self) -> f32

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fn set_m_scroll_tick(self, value: f32)

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fn m_scroll_frame(self) -> f32

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fn set_m_scroll_frame(self, value: f32)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§