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IClassChangeJobMenuItemContent_WeaponLevelItemMethods

Trait IClassChangeJobMenuItemContent_WeaponLevelItemMethods 

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pub trait IClassChangeJobMenuItemContent_WeaponLevelItemMethods: IClassChangeJobMenuItemContent_WeaponLevelItem {
    // Provided methods
    fn set_active(
        self,
        item_kind: impl Into<ItemData_Kinds>,
        level: impl Into<Il2CppString>,
        is_up: impl Into<bool>,
        job_data: impl Into<JobData>,
    ) { ... }
    fn set_unactive(self) { ... }
    fn set_color_enable(self, color: impl Into<Color>) { ... }
    fn set_color(self, color: impl Into<Color>) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn set_active( self, item_kind: impl Into<ItemData_Kinds>, level: impl Into<Il2CppString>, is_up: impl Into<bool>, job_data: impl Into<JobData>, )

SetActive(crate::app::itemdata::ItemData_Kinds, ::unity::Il2CppString, bool, crate::app::jobdata::JobData) overload

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fn set_unactive(self)

SetUnactive() overload

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fn set_color_enable(self, color: impl Into<Color>)

SetColorEnable(crate::unity_engine::color::Color) overload

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fn set_color(self, color: impl Into<Color>)

SetColor(crate::unity_engine::color::Color) overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IClassChangeJobMenuItemContent_WeaponLevelItem> IClassChangeJobMenuItemContent_WeaponLevelItemMethods for __T

Available on crate feature app-classchangejobmenuitemcontent only.