pub trait ICommonRewardSequenceMethods: ICommonRewardSequence {
// Provided methods
fn ctor(
self,
reward_exp_list: impl Into<Dictionary_2<Unit, i32>>,
reward_item_list: impl Into<List_1<ItemData>>,
reward_money: impl Into<i32>,
is_create_bg: impl Into<bool>,
is_clear: impl Into<bool>,
) { ... }
fn create_desc(self) -> Array<ProcDesc> { ... }
fn create_desc_for_well(self) -> Array<ProcDesc> { ... }
fn load_res(self) { ... }
fn is_loading_res(self) -> bool { ... }
fn open_reward_exp(self) { ... }
fn check_level_up(self) { ... }
fn calc_reward_item_list_2(self) -> Dictionary_2<ItemData, i32> { ... }
fn open_reward_item(self) { ... }
fn open_reward_item_for_well(self) { ... }
fn close(self) { ... }
fn check_item_overflow(self) { ... }
}Provided Methods§
Sourcefn ctor(
self,
reward_exp_list: impl Into<Dictionary_2<Unit, i32>>,
reward_item_list: impl Into<List_1<ItemData>>,
reward_money: impl Into<i32>,
is_create_bg: impl Into<bool>,
is_clear: impl Into<bool>,
)
fn ctor( self, reward_exp_list: impl Into<Dictionary_2<Unit, i32>>, reward_item_list: impl Into<List_1<ItemData>>, reward_money: impl Into<i32>, is_create_bg: impl Into<bool>, is_clear: impl Into<bool>, )
.ctor(crate::system::collections::generic::dictionary_2::Dictionary_2<crate::app::unit::Unit,i32>, crate::system::collections::generic::list_1::List_1<crate::app::itemdata::ItemData>, i32, bool, bool) overload
Sourcefn create_desc(self) -> Array<ProcDesc>
fn create_desc(self) -> Array<ProcDesc>
CreateDesc() overload
Sourcefn create_desc_for_well(self) -> Array<ProcDesc>
fn create_desc_for_well(self) -> Array<ProcDesc>
CreateDescForWell() overload
Sourcefn is_loading_res(self) -> bool
fn is_loading_res(self) -> bool
IsLoadingRes() overload
Sourcefn open_reward_exp(self)
fn open_reward_exp(self)
OpenRewardExp() overload
Sourcefn check_level_up(self)
fn check_level_up(self)
CheckLevelUp() overload
Sourcefn calc_reward_item_list_2(self) -> Dictionary_2<ItemData, i32>
fn calc_reward_item_list_2(self) -> Dictionary_2<ItemData, i32>
CalcRewardItemList() overload
Sourcefn open_reward_item(self)
fn open_reward_item(self)
OpenRewardItem() overload
Sourcefn open_reward_item_for_well(self)
fn open_reward_item_for_well(self)
OpenRewardItemForWell() overload
Sourcefn check_item_overflow(self)
fn check_item_overflow(self)
CheckItemOverflow() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ICommonRewardSequence> ICommonRewardSequenceMethods for __T
Available on crate feature
app-commonrewardsequence only.