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IForceTextureSetter

Trait IForceTextureSetter 

Source
pub trait IForceTextureSetter: IObject {
    // Provided methods
    fn m_image(self) -> Image { ... }
    fn set_m_image(self, value: Image) { ... }
    fn m_player_texture(self) -> Sprite { ... }
    fn set_m_player_texture(self, value: Sprite) { ... }
    fn m_enemy_texture(self) -> Sprite { ... }
    fn set_m_enemy_texture(self, value: Sprite) { ... }
    fn m_ally_texture(self) -> Sprite { ... }
    fn set_m_ally_texture(self, value: Sprite) { ... }
    fn m_f4th_texture(self) -> Sprite { ... }
    fn set_m_f4th_texture(self, value: Sprite) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§