pub trait IHubPlayerCollider: IMonoBehaviour {
// Provided methods
fn m_is_front(self) -> bool { ... }
fn set_m_is_front(self, value: bool) { ... }
fn m_notification(self) -> HubPlayerController { ... }
fn set_m_notification(self, value: HubPlayerController) { ... }
fn m_enter_colliders(self) -> Queue_1<Collider> { ... }
fn set_m_enter_colliders(self, value: Queue_1<Collider>) { ... }
fn m_exit_colliders(self) -> Queue_1<Collider> { ... }
fn set_m_exit_colliders(self, value: Queue_1<Collider>) { ... }
}Provided Methods§
fn m_is_front(self) -> bool
fn set_m_is_front(self, value: bool)
fn m_notification(self) -> HubPlayerController
fn set_m_notification(self, value: HubPlayerController)
fn m_enter_colliders(self) -> Queue_1<Collider>
fn set_m_enter_colliders(self, value: Queue_1<Collider>)
fn m_exit_colliders(self) -> Queue_1<Collider>
fn set_m_exit_colliders(self, value: Queue_1<Collider>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.