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IHubRefineShopSequence

Trait IHubRefineShopSequence 

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pub trait IHubRefineShopSequence: IProcInst {
Show 28 methods // Provided methods fn m_weapon_model_renderer(self) -> ShopWeaponModelRenderer { ... } fn set_m_weapon_model_renderer(self, value: ShopWeaponModelRenderer) { ... } fn m_refine_shop_refine_base_root(self) -> RefineShopRefineBaseRoot { ... } fn set_m_refine_shop_refine_base_root(self, value: RefineShopRefineBaseRoot) { ... } fn m_refine_shop_refine_target_root(self) -> RefineShopRefineTargetRoot { ... } fn set_m_refine_shop_refine_target_root( self, value: RefineShopRefineTargetRoot, ) { ... } fn m_refine_shop_engrave_item_select_root( self, ) -> RefineShopEngraveItemSelectRoot { ... } fn set_m_refine_shop_engrave_item_select_root( self, value: RefineShopEngraveItemSelectRoot, ) { ... } fn m_refine_shop_engrave_god_root(self) -> RefineShopEngraveGodRoot { ... } fn set_m_refine_shop_engrave_god_root(self, value: RefineShopEngraveGodRoot) { ... } fn m_refine_shop_engrave_demo_root(self) -> RefineShopEngraveDemoRoot { ... } fn set_m_refine_shop_engrave_demo_root( self, value: RefineShopEngraveDemoRoot, ) { ... } fn m_refine_shop_exchange_menu_top(self) -> RefineShopExchangeMenuTop { ... } fn set_m_refine_shop_exchange_menu_top( self, value: RefineShopExchangeMenuTop, ) { ... } fn m_result(self) -> BasicMenu_Result { ... } fn set_m_result(self, value: BasicMenu_Result) { ... } fn m_unit(self) -> Unit { ... } fn set_m_unit(self, value: Unit) { ... } fn m_owner_item_index(self) -> i32 { ... } fn set_m_owner_item_index(self, value: i32) { ... } fn m_base_unit_item(self) -> UnitItem { ... } fn set_m_base_unit_item(self, value: UnitItem) { ... } fn m_after_unit_item(self) -> UnitItem { ... } fn set_m_after_unit_item(self, value: UnitItem) { ... } fn m_god_data(self) -> GodData { ... } fn set_m_god_data(self, value: GodData) { ... } fn m_kind(self) -> ItemData_Kinds { ... } fn set_m_kind(self, value: ItemData_Kinds) { ... }
}

Provided Methods§

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fn m_weapon_model_renderer(self) -> ShopWeaponModelRenderer

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fn set_m_weapon_model_renderer(self, value: ShopWeaponModelRenderer)

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fn m_refine_shop_refine_base_root(self) -> RefineShopRefineBaseRoot

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fn set_m_refine_shop_refine_base_root(self, value: RefineShopRefineBaseRoot)

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fn m_refine_shop_refine_target_root(self) -> RefineShopRefineTargetRoot

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fn set_m_refine_shop_refine_target_root(self, value: RefineShopRefineTargetRoot)

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fn m_refine_shop_engrave_item_select_root( self, ) -> RefineShopEngraveItemSelectRoot

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fn set_m_refine_shop_engrave_item_select_root( self, value: RefineShopEngraveItemSelectRoot, )

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fn m_refine_shop_engrave_god_root(self) -> RefineShopEngraveGodRoot

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fn set_m_refine_shop_engrave_god_root(self, value: RefineShopEngraveGodRoot)

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fn m_refine_shop_engrave_demo_root(self) -> RefineShopEngraveDemoRoot

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fn set_m_refine_shop_engrave_demo_root(self, value: RefineShopEngraveDemoRoot)

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fn m_refine_shop_exchange_menu_top(self) -> RefineShopExchangeMenuTop

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fn set_m_refine_shop_exchange_menu_top(self, value: RefineShopExchangeMenuTop)

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fn m_result(self) -> BasicMenu_Result

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fn set_m_result(self, value: BasicMenu_Result)

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fn m_unit(self) -> Unit

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fn set_m_unit(self, value: Unit)

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fn m_owner_item_index(self) -> i32

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fn set_m_owner_item_index(self, value: i32)

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fn m_base_unit_item(self) -> UnitItem

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fn set_m_base_unit_item(self, value: UnitItem)

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fn m_after_unit_item(self) -> UnitItem

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fn set_m_after_unit_item(self, value: UnitItem)

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fn m_god_data(self) -> GodData

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fn set_m_god_data(self, value: GodData)

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fn m_kind(self) -> ItemData_Kinds

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fn set_m_kind(self, value: ItemData_Kinds)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§