pub struct RefineShopEngraveDemoRoot(/* private fields */);Expand description
IL2CPP class: App.RefineShopEngraveDemoRoot
Inherits: MonoBehaviour
Implementations§
Source§impl RefineShopEngraveDemoRoot
impl RefineShopEngraveDemoRoot
pub fn base(self) -> MonoBehaviour
Source§impl RefineShopEngraveDemoRoot
impl RefineShopEngraveDemoRoot
pub fn prefab_path() -> Il2CppString
pub fn set_prefab_path(value: Il2CppString)
Source§impl RefineShopEngraveDemoRoot
impl RefineShopEngraveDemoRoot
Sourcepub fn load_prefab_async()
pub fn load_prefab_async()
LoadPrefabAsync() overload
Sourcepub fn is_loading_prefab() -> bool
pub fn is_loading_prefab() -> bool
IsLoadingPrefab() overload
Sourcepub fn unload_prefab()
pub fn unload_prefab()
UnloadPrefab() overload
Sourcepub fn create(
refine_shop_engrave_demo: impl Into<RefineShopEngraveDemo>,
shop_weapon_model_renderer: impl Into<ShopWeaponModelRenderer>,
base_unit_item: impl Into<UnitItem>,
) -> RefineShopEngraveDemoRoot
pub fn create( refine_shop_engrave_demo: impl Into<RefineShopEngraveDemo>, shop_weapon_model_renderer: impl Into<ShopWeaponModelRenderer>, base_unit_item: impl Into<UnitItem>, ) -> RefineShopEngraveDemoRoot
Create(crate::app::refineshopengravedemo::RefineShopEngraveDemo, crate::app::shopweaponmodelrenderer::ShopWeaponModelRenderer, crate::app::unititem::UnitItem) overload
Source§impl RefineShopEngraveDemoRoot
impl RefineShopEngraveDemoRoot
pub fn load_prefab_async_method_info() -> &'static MethodInfo
pub fn is_loading_prefab_method_info() -> &'static MethodInfo
pub fn unload_prefab_method_info() -> &'static MethodInfo
pub fn create_method_info() -> &'static MethodInfo
pub fn create_inside_method_info() -> &'static MethodInfo
pub fn build_method_info() -> &'static MethodInfo
pub fn is_playing_method_info() -> &'static MethodInfo
pub fn is_destroyed_method_info() -> &'static MethodInfo
pub fn destroy_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl Clone for RefineShopEngraveDemoRoot
impl Clone for RefineShopEngraveDemoRoot
Source§fn clone(&self) -> RefineShopEngraveDemoRoot
fn clone(&self) -> RefineShopEngraveDemoRoot
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for RefineShopEngraveDemoRoot
impl FromIlInstance for RefineShopEngraveDemoRoot
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IObject_2 for RefineShopEngraveDemoRoot
impl IObject_2 for RefineShopEngraveDemoRoot
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl IRefineShopEngraveDemoRoot for RefineShopEngraveDemoRoot
impl IRefineShopEngraveDemoRoot for RefineShopEngraveDemoRoot
fn m_weapon_model_object(self) -> GameObject
fn set_m_weapon_model_object(self, value: GameObject)
fn m_god_symbol_front(self) -> GameObject
fn set_m_god_symbol_front(self, value: GameObject)
fn m_god_symbol_back(self) -> GameObject
fn set_m_god_symbol_back(self, value: GameObject)
fn m_god_symbol_eff(self) -> GameObject
fn set_m_god_symbol_eff(self, value: GameObject)
fn m_eff_light(self) -> GameObject
fn set_m_eff_light(self, value: GameObject)
fn m_weapon_icon_frame_before(self) -> GameObject
fn set_m_weapon_icon_frame_before(self, value: GameObject)
fn m_weapon_name_text_before(self) -> TextMeshProUGUI
fn set_m_weapon_name_text_before(self, value: TextMeshProUGUI)
fn m_weapon_icon_frame_after(self) -> GameObject
fn set_m_weapon_icon_frame_after(self, value: GameObject)
fn m_weapon_name_text_after(self) -> TextMeshProUGUI
fn set_m_weapon_name_text_after(self, value: TextMeshProUGUI)
fn m_refine_shop_engrave_demo(self) -> RefineShopEngraveDemo
fn set_m_refine_shop_engrave_demo(self, value: RefineShopEngraveDemo)
fn m_shop_weapon_model_renderer(self) -> ShopWeaponModelRenderer
fn set_m_shop_weapon_model_renderer(self, value: ShopWeaponModelRenderer)
fn m_animator(self) -> Animator
fn set_m_animator(self, value: Animator)
fn m_unit_item(self) -> UnitItem
fn set_m_unit_item(self, value: UnitItem)
fn m_material(self) -> Material
fn set_m_material(self, value: Material)
impl Copy for RefineShopEngraveDemoRoot
impl IBehaviour for RefineShopEngraveDemoRoot
impl IComponent for RefineShopEngraveDemoRoot
impl IMonoBehaviour for RefineShopEngraveDemoRoot
impl IObject for RefineShopEngraveDemoRoot
Auto Trait Implementations§
impl Freeze for RefineShopEngraveDemoRoot
impl RefUnwindSafe for RefineShopEngraveDemoRoot
impl !Send for RefineShopEngraveDemoRoot
impl !Sync for RefineShopEngraveDemoRoot
impl Unpin for RefineShopEngraveDemoRoot
impl UnwindSafe for RefineShopEngraveDemoRoot
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StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
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StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IRefineShopEngraveDemoRootMethods for __Twhere
__T: IRefineShopEngraveDemoRoot,
impl<__T> IRefineShopEngraveDemoRootMethods for __Twhere
__T: IRefineShopEngraveDemoRoot,
Source§fn create_inside(
self,
refine_shop_engrave_demo: impl Into<RefineShopEngraveDemo>,
shop_weapon_model_renderer: impl Into<ShopWeaponModelRenderer>,
base_unit_item: impl Into<UnitItem>,
)
fn create_inside( self, refine_shop_engrave_demo: impl Into<RefineShopEngraveDemo>, shop_weapon_model_renderer: impl Into<ShopWeaponModelRenderer>, base_unit_item: impl Into<UnitItem>, )
CreateInside(crate::app::refineshopengravedemo::RefineShopEngraveDemo, crate::app::shopweaponmodelrenderer::ShopWeaponModelRenderer, crate::app::unititem::UnitItem) overloadSource§fn is_playing(self) -> bool
fn is_playing(self) -> bool
IsPlaying() overloadSource§fn is_destroyed(self) -> bool
fn is_destroyed(self) -> bool
IsDestroyed() overload