pub trait ILoadingLogoMethods: ILoadingLogo {
Show 14 methods
// Provided methods
fn awake(self) { ... }
fn start(self) { ... }
fn late_update(self) { ... }
fn set_text(
self,
text_mesh: impl Into<TextMeshProUGUI>,
text: impl Into<Il2CppString>,
) { ... }
fn set_tips_data(self, tips_data: impl Into<TipsData>) { ... }
fn clear(self) { ... }
fn show_impl(self, mode: impl Into<LoadingManager_Modes>) { ... }
fn show_impl_2(
self,
hero_unit: impl Into<Unit>,
eat_unit0: impl Into<Unit>,
eat_unit1: impl Into<Unit>,
) { ... }
fn show_impl_3(
self,
tips_data: impl Into<TipsData>,
hero_unit: impl Into<Unit>,
eat_unit0: impl Into<Unit>,
eat_unit1: impl Into<Unit>,
) { ... }
fn setup_unit_dot(
self,
icon_index: impl Into<i32>,
unit: impl Into<Unit>,
) -> bool { ... }
fn setup_unit_dot_2(
self,
icon_index: impl Into<i32>,
person: impl Into<PersonData>,
is_female: impl Into<bool>,
) -> bool { ... }
fn hide_impl(self) { ... }
fn commit(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn late_update(self)
fn late_update(self)
LateUpdate() overload
Sourcefn set_text(
self,
text_mesh: impl Into<TextMeshProUGUI>,
text: impl Into<Il2CppString>,
)
fn set_text( self, text_mesh: impl Into<TextMeshProUGUI>, text: impl Into<Il2CppString>, )
SetText(crate::tm_pro::textmeshprougui::TextMeshProUGUI, ::unity::Il2CppString) overload
Sourcefn set_tips_data(self, tips_data: impl Into<TipsData>)
fn set_tips_data(self, tips_data: impl Into<TipsData>)
SetTipsData(crate::app::tipsdata::TipsData) overload
Sourcefn show_impl(self, mode: impl Into<LoadingManager_Modes>)
fn show_impl(self, mode: impl Into<LoadingManager_Modes>)
ShowImpl(crate::app::loadingmanager::LoadingManager_Modes) overload
Sourcefn show_impl_2(
self,
hero_unit: impl Into<Unit>,
eat_unit0: impl Into<Unit>,
eat_unit1: impl Into<Unit>,
)
fn show_impl_2( self, hero_unit: impl Into<Unit>, eat_unit0: impl Into<Unit>, eat_unit1: impl Into<Unit>, )
ShowImpl(crate::app::unit::Unit, crate::app::unit::Unit, crate::app::unit::Unit) overload
Sourcefn show_impl_3(
self,
tips_data: impl Into<TipsData>,
hero_unit: impl Into<Unit>,
eat_unit0: impl Into<Unit>,
eat_unit1: impl Into<Unit>,
)
fn show_impl_3( self, tips_data: impl Into<TipsData>, hero_unit: impl Into<Unit>, eat_unit0: impl Into<Unit>, eat_unit1: impl Into<Unit>, )
ShowImpl(crate::app::tipsdata::TipsData, crate::app::unit::Unit, crate::app::unit::Unit, crate::app::unit::Unit) overload
Sourcefn setup_unit_dot(
self,
icon_index: impl Into<i32>,
unit: impl Into<Unit>,
) -> bool
fn setup_unit_dot( self, icon_index: impl Into<i32>, unit: impl Into<Unit>, ) -> bool
SetupUnitDot(i32, crate::app::unit::Unit) overload
Sourcefn setup_unit_dot_2(
self,
icon_index: impl Into<i32>,
person: impl Into<PersonData>,
is_female: impl Into<bool>,
) -> bool
fn setup_unit_dot_2( self, icon_index: impl Into<i32>, person: impl Into<PersonData>, is_female: impl Into<bool>, ) -> bool
SetupUnitDot(i32, crate::app::persondata::PersonData, bool) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ILoadingLogo> ILoadingLogoMethods for __T
Available on crate feature
app-loadinglogo only.