pub trait IMapGodExp: ISingletonClass_1<MapGodExp> {
// Provided methods
fn m_add_flag(self) -> BitField32 { ... }
fn set_m_add_flag(self, value: BitField32) { ... }
fn m_commit_unit(self) -> Unit { ... }
fn set_m_commit_unit(self, value: Unit) { ... }
fn m_commit_god_unit(self) -> GodUnit { ... }
fn set_m_commit_god_unit(self, value: GodUnit) { ... }
fn m_exp(self) -> i32 { ... }
fn set_m_exp(self, value: i32) { ... }
fn m_dirty(self) -> i32 { ... }
fn set_m_dirty(self, value: i32) { ... }
}Provided Methods§
fn m_add_flag(self) -> BitField32
fn set_m_add_flag(self, value: BitField32)
fn m_commit_unit(self) -> Unit
fn set_m_commit_unit(self, value: Unit)
fn m_commit_god_unit(self) -> GodUnit
fn set_m_commit_god_unit(self, value: GodUnit)
fn m_exp(self) -> i32
fn set_m_exp(self, value: i32)
fn m_dirty(self) -> i32
fn set_m_dirty(self, value: i32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.