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IMuscleStartSequence

Trait IMuscleStartSequence 

Source
pub trait IMuscleStartSequence: IProcInst {
Show 16 methods // Provided methods fn m_selected_type(self) -> i32 { ... } fn set_m_selected_type(self, value: i32) { ... } fn m_selected_level(self) -> i32 { ... } fn set_m_selected_level(self, value: i32) { ... } fn m_assist_deside(self) -> i32 { ... } fn set_m_assist_deside(self, value: i32) { ... } fn m_is_create_game_sequence(self) -> bool { ... } fn set_m_is_create_game_sequence(self, value: bool) { ... } fn m_is_cotinue_exercise(self) -> bool { ... } fn set_m_is_cotinue_exercise(self, value: bool) { ... } fn m_talker_chara(self) -> Character { ... } fn set_m_talker_chara(self, value: Character) { ... } fn m_annouce_difficult(self) -> List_1<Il2CppString> { ... } fn set_m_annouce_difficult(self, value: List_1<Il2CppString>) { ... } fn m_is_announce_voice_once(self) -> bool { ... } fn set_m_is_announce_voice_once(self, value: bool) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§