pub struct MuscleStartSequence(/* private fields */);Expand description
IL2CPP class: App.MuscleStartSequence
Inherits: ProcInst
Implementations§
Source§impl MuscleStartSequence
impl MuscleStartSequence
Sourcepub fn create_bind(super_: impl Into<ProcInst>)
pub fn create_bind(super_: impl Into<ProcInst>)
CreateBind(crate::app::procinst::ProcInst) overload
Source§impl MuscleStartSequence
impl MuscleStartSequence
pub fn ctor_method_info() -> &'static MethodInfo
pub fn load_resources_method_info() -> &'static MethodInfo
pub fn is_loading_method_info() -> &'static MethodInfo
pub fn init_method_info() -> &'static MethodInfo
pub fn open_title_bar_method_info() -> &'static MethodInfo
pub fn close_title_bar_method_info() -> &'static MethodInfo
pub fn tutorial_method_info() -> &'static MethodInfo
pub fn check_new_difficult_method_info() -> &'static MethodInfo
pub fn announce_new_difficult_method_info() -> &'static MethodInfo
pub fn check_announce_difficult_method_info() -> &'static MethodInfo
pub fn create_assist_dialog_method_info() -> &'static MethodInfo
pub fn create_game_sequence_method_info() -> &'static MethodInfo
pub fn create_continue_dialog_method_info() -> &'static MethodInfo
pub fn check_continue_method_info() -> &'static MethodInfo
pub fn exit_method_info() -> &'static MethodInfo
pub fn unload_resources_method_info() -> &'static MethodInfo
pub fn voice_select_type_method_info() -> &'static MethodInfo
pub fn voice_new_difficult_method_info() -> &'static MethodInfo
pub fn voice_select_difficult_method_info() -> &'static MethodInfo
pub fn voice_finish_exercise_method_info() -> &'static MethodInfo
pub fn create_bind_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for MuscleStartSequence
impl ClassIdentity for MuscleStartSequence
Source§impl Clone for MuscleStartSequence
impl Clone for MuscleStartSequence
Source§fn clone(&self) -> MuscleStartSequence
fn clone(&self) -> MuscleStartSequence
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for MuscleStartSequence
impl FromIlInstance for MuscleStartSequence
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IMuscleStartSequence for MuscleStartSequence
impl IMuscleStartSequence for MuscleStartSequence
fn m_selected_type(self) -> i32
fn set_m_selected_type(self, value: i32)
fn m_selected_level(self) -> i32
fn set_m_selected_level(self, value: i32)
fn m_assist_deside(self) -> i32
fn set_m_assist_deside(self, value: i32)
fn m_is_create_game_sequence(self) -> bool
fn set_m_is_create_game_sequence(self, value: bool)
fn m_is_cotinue_exercise(self) -> bool
fn set_m_is_cotinue_exercise(self, value: bool)
fn m_talker_chara(self) -> Character
fn set_m_talker_chara(self, value: Character)
fn m_annouce_difficult(self) -> List_1<Il2CppString>
fn set_m_annouce_difficult(self, value: List_1<Il2CppString>)
fn m_is_announce_voice_once(self) -> bool
fn set_m_is_announce_voice_once(self, value: bool)
Source§impl IProcInst for MuscleStartSequence
impl IProcInst for MuscleStartSequence
fn m_descs(self) -> Array<ProcDesc>
fn set_m_descs(self, value: Array<ProcDesc>)
fn m_desc_index(self) -> i32
fn set_m_desc_index(self, value: i32)
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_hash_code(self) -> i32
fn set_m_hash_code(self, value: i32)
fn m_super(self) -> ProcInst
fn set_m_super(self, value: ProcInst)
fn m_child(self) -> ProcInst
fn set_m_child(self, value: ProcInst)
fn m_prev(self) -> ProcInst
fn set_m_prev(self, value: ProcInst)
fn m_next(self) -> ProcInst
fn set_m_next(self, value: ProcInst)
fn m_persistent(self) -> ProcVoidMethod
fn set_m_persistent(self, value: ProcVoidMethod)
fn m_state(self) -> ProcInst_State
fn set_m_state(self, value: ProcInst_State)
fn m_suspend(self) -> i32
fn set_m_suspend(self, value: i32)
fn m_wait_time(self) -> f32
fn set_m_wait_time(self, value: f32)
fn m_tick_time(self) -> f32
fn set_m_tick_time(self, value: f32)
fn m_stack(self) -> RawValueStack
fn set_m_stack(self, value: RawValueStack)
impl Copy for MuscleStartSequence
impl IObject for MuscleStartSequence
Auto Trait Implementations§
impl Freeze for MuscleStartSequence
impl RefUnwindSafe for MuscleStartSequence
impl !Send for MuscleStartSequence
impl !Sync for MuscleStartSequence
impl Unpin for MuscleStartSequence
impl UnwindSafe for MuscleStartSequence
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Source§impl<__T> IMuscleStartSequenceMethods for __Twhere
__T: IMuscleStartSequence,
impl<__T> IMuscleStartSequenceMethods for __Twhere
__T: IMuscleStartSequence,
Source§fn load_resources(self)
fn load_resources(self)
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IsLoading() overloadSource§fn open_title_bar(self)
fn open_title_bar(self)
OpenTitleBar() overloadSource§fn close_title_bar(self)
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fn check_new_difficult(self)
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fn announce_new_difficult(self)
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fn create_assist_dialog(self)
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fn create_game_sequence(self)
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fn get_tick_time(self) -> f32
get_TickTime() overloadSource§fn set_tick_time(self, value: impl Into<f32>)
fn set_tick_time(self, value: impl Into<f32>)
set_TickTime(f32) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_persistent_method(self) -> ProcVoidMethod
fn get_persistent_method(self) -> ProcVoidMethod
get_PersistentMethod() overloadSource§fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overloadSource§fn get_desc_index(self) -> i32
fn get_desc_index(self) -> i32
get_DescIndex() overloadSource§fn get_desc_type(self) -> ProcDesc_Type
fn get_desc_type(self) -> ProcDesc_Type
get_DescType() overloadSource§fn create_internal(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
is_bind: impl Into<bool>,
) -> ProcInst
fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst
CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overloadSource§fn create_internal_2(
self,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn connect(self, super_: impl Into<ProcInst>)
fn connect(self, super_: impl Into<ProcInst>)
Connect(crate::app::procinst::ProcInst) overloadSource§fn disconnect(self)
fn disconnect(self)
Disconnect() overloadSource§fn marking_death(self, is_first: impl Into<bool>)
fn marking_death(self, is_first: impl Into<bool>)
MarkingDeath(bool) overloadSource§fn get_can_wait_skip(self) -> bool
fn get_can_wait_skip(self) -> bool
get_CanWaitSkip() overloadSource§fn on_coroutine(self) -> IEnumerator
fn on_coroutine(self) -> IEnumerator
OnCoroutine() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_singleton_create(self)
fn on_singleton_create(self)
OnSingletonCreate() overloadSource§fn on_singleton_dispose(self)
fn on_singleton_dispose(self)
OnSingletonDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§fn get_debug_log(self) -> Il2CppString
fn get_debug_log(self) -> Il2CppString
GetDebugLog() overloadSource§fn shutdown_child(self)
fn shutdown_child(self)
ShutdownChild() overloadSource§fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload