pub trait IRefineGodWeaponParamManager: IObject {
Show 14 methods
// Provided methods
fn m_return_event_handler(
self,
) -> RefineGodWeaponParamManager_ReturnEventHandler { ... }
fn set_m_return_event_handler(
self,
value: RefineGodWeaponParamManager_ReturnEventHandler,
) { ... }
fn m_menu(self) -> RefineGodWeaponParamMenu { ... }
fn set_m_menu(self, value: RefineGodWeaponParamMenu) { ... }
fn m_root(self) -> RefineGodWeaponRoot { ... }
fn set_m_root(self, value: RefineGodWeaponRoot) { ... }
fn m_god_unit(self) -> GodUnit { ... }
fn set_m_god_unit(self, value: GodUnit) { ... }
fn m_god_weapon(self) -> ItemData { ... }
fn set_m_god_weapon(self, value: ItemData) { ... }
fn m_refine_kind(self) -> GodWeaponRefineData_Kind { ... }
fn set_m_refine_kind(self, value: GodWeaponRefineData_Kind) { ... }
fn m_current_level(self) -> i32 { ... }
fn set_m_current_level(self, value: i32) { ... }
}Provided Methods§
fn m_return_event_handler( self, ) -> RefineGodWeaponParamManager_ReturnEventHandler
fn set_m_return_event_handler( self, value: RefineGodWeaponParamManager_ReturnEventHandler, )
fn m_root(self) -> RefineGodWeaponRoot
fn set_m_root(self, value: RefineGodWeaponRoot)
fn m_god_unit(self) -> GodUnit
fn set_m_god_unit(self, value: GodUnit)
fn m_god_weapon(self) -> ItemData
fn set_m_god_weapon(self, value: ItemData)
fn m_refine_kind(self) -> GodWeaponRefineData_Kind
fn set_m_refine_kind(self, value: GodWeaponRefineData_Kind)
fn m_current_level(self) -> i32
fn set_m_current_level(self, value: i32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.