pub trait IRefineGodWeaponSequence: IProcInst {
Show 16 methods
// Provided methods
fn m_shop_menu_result(self) -> RefineGodWeaponTopMenu_Result2 { ... }
fn set_m_shop_menu_result(self, value: RefineGodWeaponTopMenu_Result2) { ... }
fn m_menu_result(self) -> BasicMenu_Result { ... }
fn set_m_menu_result(self, value: BasicMenu_Result) { ... }
fn m_weapon_model_renderer(self) -> ShopWeaponModelRenderer { ... }
fn set_m_weapon_model_renderer(self, value: ShopWeaponModelRenderer) { ... }
fn m_refine_god_weapon_root(self) -> RefineGodWeaponRoot { ... }
fn set_m_refine_god_weapon_root(self, value: RefineGodWeaponRoot) { ... }
fn m_god_unit(self) -> GodUnit { ... }
fn set_m_god_unit(self, value: GodUnit) { ... }
fn m_god_weapon(self) -> ItemData { ... }
fn set_m_god_weapon(self, value: ItemData) { ... }
fn m_refine_kind(self) -> GodWeaponRefineData_Kind { ... }
fn set_m_refine_kind(self, value: GodWeaponRefineData_Kind) { ... }
fn m_weapon_select_menu_scroll_index(self) -> i32 { ... }
fn set_m_weapon_select_menu_scroll_index(self, value: i32) { ... }
}Provided Methods§
fn m_weapon_model_renderer(self) -> ShopWeaponModelRenderer
fn set_m_weapon_model_renderer(self, value: ShopWeaponModelRenderer)
fn m_refine_god_weapon_root(self) -> RefineGodWeaponRoot
fn set_m_refine_god_weapon_root(self, value: RefineGodWeaponRoot)
fn m_god_unit(self) -> GodUnit
fn set_m_god_unit(self, value: GodUnit)
fn m_god_weapon(self) -> ItemData
fn set_m_god_weapon(self, value: ItemData)
fn m_refine_kind(self) -> GodWeaponRefineData_Kind
fn set_m_refine_kind(self, value: GodWeaponRefineData_Kind)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.