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IRefineGodWeaponSequence

Trait IRefineGodWeaponSequence 

Source
pub trait IRefineGodWeaponSequence: IProcInst {
Show 16 methods // Provided methods fn m_shop_menu_result(self) -> RefineGodWeaponTopMenu_Result2 { ... } fn set_m_shop_menu_result(self, value: RefineGodWeaponTopMenu_Result2) { ... } fn m_menu_result(self) -> BasicMenu_Result { ... } fn set_m_menu_result(self, value: BasicMenu_Result) { ... } fn m_weapon_model_renderer(self) -> ShopWeaponModelRenderer { ... } fn set_m_weapon_model_renderer(self, value: ShopWeaponModelRenderer) { ... } fn m_refine_god_weapon_root(self) -> RefineGodWeaponRoot { ... } fn set_m_refine_god_weapon_root(self, value: RefineGodWeaponRoot) { ... } fn m_god_unit(self) -> GodUnit { ... } fn set_m_god_unit(self, value: GodUnit) { ... } fn m_god_weapon(self) -> ItemData { ... } fn set_m_god_weapon(self, value: ItemData) { ... } fn m_refine_kind(self) -> GodWeaponRefineData_Kind { ... } fn set_m_refine_kind(self, value: GodWeaponRefineData_Kind) { ... } fn m_weapon_select_menu_scroll_index(self) -> i32 { ... } fn set_m_weapon_select_menu_scroll_index(self, value: i32) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§