pub trait IRefreshDemoSequenceMethods: IRefreshDemoSequence {
// Provided methods
fn ctor(
self,
aid: impl Into<Il2CppString>,
unit1: impl Into<Unit>,
unit2: impl Into<Unit>,
) { ... }
fn create_desc(self) -> Array<ProcDesc> { ... }
fn start_sequence(self) { ... }
fn create_unit(self, unit: impl Into<Unit>, locator_num: impl Into<i32>) { ... }
fn create_horse(
self,
pid: impl Into<Il2CppString>,
locator_num: impl Into<i32>,
) { ... }
fn is_waiting_setup(self) -> bool { ... }
fn play_demo(self) -> IEnumerator { ... }
fn end_sequence(self) { ... }
fn load_resource(self) { ... }
fn is_loading_resource(self) -> bool { ... }
fn unload_resource(self) { ... }
}Provided Methods§
Sourcefn ctor(
self,
aid: impl Into<Il2CppString>,
unit1: impl Into<Unit>,
unit2: impl Into<Unit>,
)
fn ctor( self, aid: impl Into<Il2CppString>, unit1: impl Into<Unit>, unit2: impl Into<Unit>, )
.ctor(::unity::Il2CppString, crate::app::unit::Unit, crate::app::unit::Unit) overload
Sourcefn create_desc(self) -> Array<ProcDesc>
fn create_desc(self) -> Array<ProcDesc>
CreateDesc() overload
Sourcefn start_sequence(self)
fn start_sequence(self)
StartSequence() overload
Sourcefn create_unit(self, unit: impl Into<Unit>, locator_num: impl Into<i32>)
fn create_unit(self, unit: impl Into<Unit>, locator_num: impl Into<i32>)
CreateUnit(crate::app::unit::Unit, i32) overload
Sourcefn create_horse(self, pid: impl Into<Il2CppString>, locator_num: impl Into<i32>)
fn create_horse(self, pid: impl Into<Il2CppString>, locator_num: impl Into<i32>)
CreateHorse(::unity::Il2CppString, i32) overload
Sourcefn is_waiting_setup(self) -> bool
fn is_waiting_setup(self) -> bool
IsWaitingSetup() overload
Sourcefn play_demo(self) -> IEnumerator
fn play_demo(self) -> IEnumerator
PlayDemo() overload
Sourcefn end_sequence(self)
fn end_sequence(self)
EndSequence() overload
Sourcefn load_resource(self)
fn load_resource(self)
LoadResource() overload
Sourcefn is_loading_resource(self) -> bool
fn is_loading_resource(self) -> bool
IsLoadingResource() overload
Sourcefn unload_resource(self)
fn unload_resource(self)
UnloadResource() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IRefreshDemoSequence> IRefreshDemoSequenceMethods for __T
Available on crate feature
app-refreshdemosequence only.