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IRingInfo_RingPrefabObject

Trait IRingInfo_RingPrefabObject 

Source
pub trait IRingInfo_RingPrefabObject: IObject {
    // Provided methods
    fn m_ring_info_window(self) -> RingInfo_RingInfoWindowRingModel { ... }
    fn set_m_ring_info_window(self, value: RingInfo_RingInfoWindowRingModel) { ... }
    fn m_resource_handle(self) -> TResourceHandle_1<GameObject> { ... }
    fn set_m_resource_handle(self, value: TResourceHandle_1<GameObject>) { ... }
    fn m_ring_object(self) -> GameObject { ... }
    fn set_m_ring_object(self, value: GameObject) { ... }
    fn m_god(self) -> GodUnit { ... }
    fn set_m_god(self, value: GodUnit) { ... }
    fn m_materials(self) -> Array<Material> { ... }
    fn set_m_materials(self, value: Array<Material>) { ... }
    fn m_ring_data(self) -> RingData { ... }
    fn set_m_ring_data(self, value: RingData) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§