pub trait IUnitSignal: IMonoBehaviour {
// Provided methods
fn m_model(self) -> UnitModel { ... }
fn set_m_model(self, value: UnitModel) { ... }
fn m_hit_callback(self) -> UnitSignal_Func { ... }
fn set_m_hit_callback(self, value: UnitSignal_Func) { ... }
fn m_shoot_callback(self) -> UnitSignal_Func { ... }
fn set_m_shoot_callback(self, value: UnitSignal_Func) { ... }
fn m_avoid_callback(self) -> UnitSignal_Func { ... }
fn set_m_avoid_callback(self, value: UnitSignal_Func) { ... }
fn m_arg(self) -> IlInstance { ... }
fn set_m_arg(self, value: IlInstance) { ... }
}Provided Methods§
fn m_model(self) -> UnitModel
fn set_m_model(self, value: UnitModel)
fn m_hit_callback(self) -> UnitSignal_Func
fn set_m_hit_callback(self, value: UnitSignal_Func)
fn m_shoot_callback(self) -> UnitSignal_Func
fn set_m_shoot_callback(self, value: UnitSignal_Func)
fn m_avoid_callback(self) -> UnitSignal_Func
fn set_m_avoid_callback(self, value: UnitSignal_Func)
fn m_arg(self) -> IlInstance
fn set_m_arg(self, value: IlInstance)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.