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IWeaponModelManager

Trait IWeaponModelManager 

Source
pub trait IWeaponModelManager: IMonoBehaviour {
    // Provided methods
    fn m_resources(self) -> Dictionary_2<i32, ResourceGameObject> { ... }
    fn set_m_resources(self, value: Dictionary_2<i32, ResourceGameObject>) { ... }
    fn m_gmae_objects(self) -> Dictionary_2<i32, GameObject> { ... }
    fn set_m_gmae_objects(self, value: Dictionary_2<i32, GameObject>) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§