pub trait IWeaponShopBuyMenuItemContentMethods: IWeaponShopBuyMenuItemContent {
// Provided methods
fn ctor(self) { ... }
fn start(self) { ... }
fn build_text(self) { ... }
fn update_text_color(self) { ... }
fn set_text_base_color(
self,
color: impl Into<Color>,
color2: impl Into<Color>,
) { ... }
fn set_new_icon(self, enabled: impl Into<bool>) { ... }
fn synchronize_new_icon_animation_time(self) { ... }
}Provided Methods§
Sourcefn build_text(self)
fn build_text(self)
BuildText() overload
Sourcefn update_text_color(self)
fn update_text_color(self)
UpdateTextColor() overload
Sourcefn set_text_base_color(self, color: impl Into<Color>, color2: impl Into<Color>)
fn set_text_base_color(self, color: impl Into<Color>, color2: impl Into<Color>)
SetTextBaseColor(crate::unity_engine::color::Color, crate::unity_engine::color::Color) overload
Sourcefn set_new_icon(self, enabled: impl Into<bool>)
fn set_new_icon(self, enabled: impl Into<bool>)
SetNewIcon(bool) overload
Sourcefn synchronize_new_icon_animation_time(self)
fn synchronize_new_icon_animation_time(self)
SynchronizeNewIconAnimationTime() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IWeaponShopBuyMenuItemContent> IWeaponShopBuyMenuItemContentMethods for __T
Available on crate feature
app-weaponshopbuymenuitemcontent only.