pub trait IActionGranBaseMethods: IActionGranBase {
// Provided methods
fn get_is_sky_land_combat(self) -> bool { ... }
fn ctor(self, ghr: impl Into<Character>) { ... }
fn get_move_act(self) -> ActionGranBase_MoveAct { ... }
fn set_move_act(self, value: impl Into<ActionGranBase_MoveAct>) { ... }
fn move_to(self, goal: impl Into<FXZ>) -> f32 { ... }
fn run_to(self, goal: impl Into<FXZ>) -> f32 { ... }
fn warp(self, goal: impl Into<FXZ>) -> f32 { ... }
fn move_end(self) { ... }
fn get_evasion_hash(self) -> i32 { ... }
fn adjust_ground_level(self, side: impl Into<i32>) { ... }
}Provided Methods§
Sourcefn get_is_sky_land_combat(self) -> bool
fn get_is_sky_land_combat(self) -> bool
get_IsSkyLandCombat() overload
Sourcefn get_move_act(self) -> ActionGranBase_MoveAct
fn get_move_act(self) -> ActionGranBase_MoveAct
get_moveAct() overload
Sourcefn set_move_act(self, value: impl Into<ActionGranBase_MoveAct>)
fn set_move_act(self, value: impl Into<ActionGranBase_MoveAct>)
set_moveAct(crate::combat::actiongranbase::ActionGranBase_MoveAct) overload
Sourcefn get_evasion_hash(self) -> i32
fn get_evasion_hash(self) -> i32
GetEvasionHash() overload
Sourcefn adjust_ground_level(self, side: impl Into<i32>)
fn adjust_ground_level(self, side: impl Into<i32>)
AdjustGroundLevel(i32) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IActionGranBase> IActionGranBaseMethods for __T
Available on crate feature
combat-actiongranbase only.