Skip to main content

ICameraControllerChainAttackMethods

Trait ICameraControllerChainAttackMethods 

Source
pub trait ICameraControllerChainAttackMethods: ICameraControllerChainAttack {
    // Provided methods
    fn get_is_enemy_atk(self) -> bool { ... }
    fn set_is_enemy_atk(self, value: impl Into<bool>) { ... }
    fn get_is_inverse(self) -> bool { ... }
    fn set_is_inverse(self, value: impl Into<bool>) { ... }
    fn set_inverse(self, inv_side: impl Into<bool>, inv_camera: impl Into<bool>) { ... }
    fn check_usable(self, is_routine: impl Into<bool>) { ... }
    fn get_camera_targets(self) -> Array<i32> { ... }
    fn ctor(self) { ... }
}

Provided Methods§

Source

fn get_is_enemy_atk(self) -> bool

get_IsEnemyAtk() overload

Source

fn set_is_enemy_atk(self, value: impl Into<bool>)

set_IsEnemyAtk(bool) overload

Source

fn get_is_inverse(self) -> bool

get_IsInverse() overload

Source

fn set_is_inverse(self, value: impl Into<bool>)

set_IsInverse(bool) overload

Source

fn set_inverse(self, inv_side: impl Into<bool>, inv_camera: impl Into<bool>)

SetInverse(bool, bool) overload

Source

fn check_usable(self, is_routine: impl Into<bool>)

CheckUsable(bool) overload

Source

fn get_camera_targets(self) -> Array<i32>

GetCameraTargets() overload

Source

fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: ICameraControllerChainAttack> ICameraControllerChainAttackMethods for __T

Available on crate feature combat-cameracontrollerchainattack only.