pub trait ICameraControllerChainAttack: IBaseCameraController {
// Provided methods
fn distance(self) -> f32 { ... }
fn set_distance(self, value: f32) { ... }
fn enemy_distance(self) -> f32 { ... }
fn set_enemy_distance(self, value: f32) { ... }
fn height(self) -> f32 { ... }
fn set_height(self, value: f32) { ... }
fn back(self) -> f32 { ... }
fn set_back(self, value: f32) { ... }
}Provided Methods§
fn distance(self) -> f32
fn set_distance(self, value: f32)
fn enemy_distance(self) -> f32
fn set_enemy_distance(self, value: f32)
fn height(self) -> f32
fn set_height(self, value: f32)
fn back(self) -> f32
fn set_back(self, value: f32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.