Skip to main content

IBaseCameraController

Trait IBaseCameraController 

Source
pub trait IBaseCameraController: IMonoBehaviour {
Show 16 methods // Provided methods fn lookup_degree(self) -> f32 { ... } fn set_lookup_degree(self, value: f32) { ... } fn tripod_height(self) -> f32 { ... } fn set_tripod_height(self, value: f32) { ... } fn move_speed_curve(self) -> AnimationCurve { ... } fn set_move_speed_curve(self, value: AnimationCurve) { ... } fn chase_speed_curve(self) -> AnimationCurve { ... } fn set_chase_speed_curve(self, value: AnimationCurve) { ... } fn is_shakable(self) -> bool { ... } fn set_is_shakable(self, value: bool) { ... } fn controlable(self) -> bool { ... } fn set_controlable(self, value: bool) { ... } fn camera_back_by_emblem(self) -> f32 { ... } fn set_camera_back_by_emblem(self, value: f32) { ... } fn immobile_camera(self) -> bool { ... } fn set_immobile_camera(self, value: bool) { ... }
}

Provided Methods§

Source

fn lookup_degree(self) -> f32

Source

fn set_lookup_degree(self, value: f32)

Source

fn tripod_height(self) -> f32

Source

fn set_tripod_height(self, value: f32)

Source

fn move_speed_curve(self) -> AnimationCurve

Source

fn set_move_speed_curve(self, value: AnimationCurve)

Source

fn chase_speed_curve(self) -> AnimationCurve

Source

fn set_chase_speed_curve(self, value: AnimationCurve)

Source

fn is_shakable(self) -> bool

Source

fn set_is_shakable(self, value: bool)

Source

fn controlable(self) -> bool

Source

fn set_controlable(self, value: bool)

Source

fn camera_back_by_emblem(self) -> f32

Source

fn set_camera_back_by_emblem(self, value: f32)

Source

fn immobile_camera(self) -> bool

Source

fn set_immobile_camera(self, value: bool)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§