pub trait IBaseCameraController: IMonoBehaviour {
Show 16 methods
// Provided methods
fn lookup_degree(self) -> f32 { ... }
fn set_lookup_degree(self, value: f32) { ... }
fn tripod_height(self) -> f32 { ... }
fn set_tripod_height(self, value: f32) { ... }
fn move_speed_curve(self) -> AnimationCurve { ... }
fn set_move_speed_curve(self, value: AnimationCurve) { ... }
fn chase_speed_curve(self) -> AnimationCurve { ... }
fn set_chase_speed_curve(self, value: AnimationCurve) { ... }
fn is_shakable(self) -> bool { ... }
fn set_is_shakable(self, value: bool) { ... }
fn controlable(self) -> bool { ... }
fn set_controlable(self, value: bool) { ... }
fn camera_back_by_emblem(self) -> f32 { ... }
fn set_camera_back_by_emblem(self, value: f32) { ... }
fn immobile_camera(self) -> bool { ... }
fn set_immobile_camera(self, value: bool) { ... }
}Provided Methods§
fn lookup_degree(self) -> f32
fn set_lookup_degree(self, value: f32)
fn tripod_height(self) -> f32
fn set_tripod_height(self, value: f32)
fn move_speed_curve(self) -> AnimationCurve
fn set_move_speed_curve(self, value: AnimationCurve)
fn chase_speed_curve(self) -> AnimationCurve
fn set_chase_speed_curve(self, value: AnimationCurve)
fn is_shakable(self) -> bool
fn set_is_shakable(self, value: bool)
fn controlable(self) -> bool
fn set_controlable(self, value: bool)
fn camera_back_by_emblem(self) -> f32
fn set_camera_back_by_emblem(self, value: f32)
fn immobile_camera(self) -> bool
fn set_immobile_camera(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.