pub trait ICameraControllerChainAttackMethods: ICameraControllerChainAttack {
// Provided methods
fn get_is_enemy_atk(self) -> bool { ... }
fn set_is_enemy_atk(self, value: impl Into<bool>) { ... }
fn get_is_inverse(self) -> bool { ... }
fn set_is_inverse(self, value: impl Into<bool>) { ... }
fn set_inverse(self, inv_side: impl Into<bool>, inv_camera: impl Into<bool>) { ... }
fn check_usable(self, is_routine: impl Into<bool>) { ... }
fn get_camera_targets(self) -> Array<i32> { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_is_enemy_atk(self) -> bool
fn get_is_enemy_atk(self) -> bool
get_IsEnemyAtk() overload
Sourcefn set_is_enemy_atk(self, value: impl Into<bool>)
fn set_is_enemy_atk(self, value: impl Into<bool>)
set_IsEnemyAtk(bool) overload
Sourcefn get_is_inverse(self) -> bool
fn get_is_inverse(self) -> bool
get_IsInverse() overload
Sourcefn set_is_inverse(self, value: impl Into<bool>)
fn set_is_inverse(self, value: impl Into<bool>)
set_IsInverse(bool) overload
Sourcefn set_inverse(self, inv_side: impl Into<bool>, inv_camera: impl Into<bool>)
fn set_inverse(self, inv_side: impl Into<bool>, inv_camera: impl Into<bool>)
SetInverse(bool, bool) overload
Sourcefn check_usable(self, is_routine: impl Into<bool>)
fn check_usable(self, is_routine: impl Into<bool>)
CheckUsable(bool) overload
Sourcefn get_camera_targets(self) -> Array<i32>
fn get_camera_targets(self) -> Array<i32>
GetCameraTargets() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ICameraControllerChainAttack> ICameraControllerChainAttackMethods for __T
Available on crate feature
combat-cameracontrollerchainattack only.