pub trait ICameraControllerOrbital: IBaseCameraController {
Show 18 methods
// Provided methods
fn target(self) -> CameraPositionData_TargetJoint { ... }
fn set_target(self, value: CameraPositionData_TargetJoint) { ... }
fn distance(self) -> f32 { ... }
fn set_distance(self, value: f32) { ... }
fn start_degree(self) -> f32 { ... }
fn set_start_degree(self, value: f32) { ... }
fn rotate_speed(self) -> f32 { ... }
fn set_rotate_speed(self, value: f32) { ... }
fn camera_height(self) -> f32 { ... }
fn set_camera_height(self, value: f32) { ... }
fn fov_walk(self) -> f32 { ... }
fn set_fov_walk(self, value: f32) { ... }
fn fov_ride(self) -> f32 { ... }
fn set_fov_ride(self, value: f32) { ... }
fn m_rotate(self) -> f32 { ... }
fn set_m_rotate(self, value: f32) { ... }
fn m_look_at(self) -> FXZ { ... }
fn set_m_look_at(self, value: FXZ) { ... }
}Provided Methods§
fn target(self) -> CameraPositionData_TargetJoint
fn set_target(self, value: CameraPositionData_TargetJoint)
fn distance(self) -> f32
fn set_distance(self, value: f32)
fn start_degree(self) -> f32
fn set_start_degree(self, value: f32)
fn rotate_speed(self) -> f32
fn set_rotate_speed(self, value: f32)
fn camera_height(self) -> f32
fn set_camera_height(self, value: f32)
fn fov_walk(self) -> f32
fn set_fov_walk(self, value: f32)
fn fov_ride(self) -> f32
fn set_fov_ride(self, value: f32)
fn m_rotate(self) -> f32
fn set_m_rotate(self, value: f32)
fn m_look_at(self) -> FXZ
fn set_m_look_at(self, value: FXZ)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.