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ICameraControllerSideMethods

Trait ICameraControllerSideMethods 

Source
pub trait ICameraControllerSideMethods: ICameraControllerSide {
    // Provided methods
    fn get_max_distance(self) -> f32 { ... }
    fn check_usable(self, is_routine: impl Into<bool>) { ... }
    fn get_camera_targets(self) -> Array<i32> { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn get_max_distance(self) -> f32

get_MaxDistance() overload

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fn check_usable(self, is_routine: impl Into<bool>)

CheckUsable(bool) overload

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fn get_camera_targets(self) -> Array<i32>

GetCameraTargets() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: ICameraControllerSide> ICameraControllerSideMethods for __T

Available on crate feature combat-cameracontrollerside only.