pub trait ICameraControllerSideMethods: ICameraControllerSide {
// Provided methods
fn get_max_distance(self) -> f32 { ... }
fn check_usable(self, is_routine: impl Into<bool>) { ... }
fn get_camera_targets(self) -> Array<i32> { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_max_distance(self) -> f32
fn get_max_distance(self) -> f32
get_MaxDistance() overload
Sourcefn check_usable(self, is_routine: impl Into<bool>)
fn check_usable(self, is_routine: impl Into<bool>)
CheckUsable(bool) overload
Sourcefn get_camera_targets(self) -> Array<i32>
fn get_camera_targets(self) -> Array<i32>
GetCameraTargets() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ICameraControllerSide> ICameraControllerSideMethods for __T
Available on crate feature
combat-cameracontrollerside only.