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ICharacterGameStatus

Trait ICharacterGameStatus 

Source
pub trait ICharacterGameStatus: IObject {
    // Provided methods
    fn appearance(self) -> CharacterAppearance { ... }
    fn set_appearance(self, value: CharacterAppearance) { ... }
    fn m_side(self) -> i32 { ... }
    fn set_m_side(self, value: i32) { ... }
    fn m_b_stun(self) -> bool { ... }
    fn set_m_b_stun(self, value: bool) { ... }
}

Provided Methods§

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fn appearance(self) -> CharacterAppearance

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fn set_appearance(self, value: CharacterAppearance)

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fn m_side(self) -> i32

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fn set_m_side(self, value: i32)

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fn m_b_stun(self) -> bool

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fn set_m_b_stun(self, value: bool)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§