pub trait ICharacterIKLookAt: IMonoBehaviour {
// Provided methods
fn cp(self) -> Character { ... }
fn set_cp(self, value: Character) { ... }
fn m_ik_array(self) -> Array<LookAtIK> { ... }
fn set_m_ik_array(self, value: Array<LookAtIK>) { ... }
fn m_look_target_go(self) -> GameObject { ... }
fn set_m_look_target_go(self, value: GameObject) { ... }
}Provided Methods§
fn cp(self) -> Character
fn set_cp(self, value: Character)
fn m_ik_array(self) -> Array<LookAtIK>
fn set_m_ik_array(self, value: Array<LookAtIK>)
fn m_look_target_go(self) -> GameObject
fn set_m_look_target_go(self, value: GameObject)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.