pub trait ICombatWorld: IMonoBehaviour {
Show 16 methods
// Provided methods
fn m_b_running(self) -> bool { ... }
fn set_m_b_running(self, value: bool) { ... }
fn chrs(self) -> Array<Character> { ... }
fn set_chrs(self, value: Array<Character>) { ... }
fn timespace(self) -> CombatTimespace { ... }
fn set_timespace(self, value: CombatTimespace) { ... }
fn staging(self) -> CombatStaging { ... }
fn set_staging(self, value: CombatStaging) { ... }
fn observable(self) -> CombatObservable { ... }
fn set_observable(self, value: CombatObservable) { ... }
fn config(self) -> CombatConfig { ... }
fn set_config(self, value: CombatConfig) { ... }
fn skip(self) -> CombatSkip { ... }
fn set_skip(self, value: CombatSkip) { ... }
fn input(self) -> CombatInput { ... }
fn set_input(self, value: CombatInput) { ... }
}Provided Methods§
fn m_b_running(self) -> bool
fn set_m_b_running(self, value: bool)
fn chrs(self) -> Array<Character>
fn set_chrs(self, value: Array<Character>)
fn timespace(self) -> CombatTimespace
fn set_timespace(self, value: CombatTimespace)
fn staging(self) -> CombatStaging
fn set_staging(self, value: CombatStaging)
fn observable(self) -> CombatObservable
fn set_observable(self, value: CombatObservable)
fn config(self) -> CombatConfig
fn set_config(self, value: CombatConfig)
fn skip(self) -> CombatSkip
fn set_skip(self, value: CombatSkip)
fn input(self) -> CombatInput
fn set_input(self, value: CombatInput)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.