pub trait IReinsController: IMonoBehaviour {
Show 16 methods
// Provided methods
fn cp(self) -> Character { ... }
fn set_cp(self, value: Character) { ... }
fn m_b_initialized(self) -> bool { ... }
fn set_m_b_initialized(self, value: bool) { ... }
fn m_last_pos(self) -> Vector3 { ... }
fn set_m_last_pos(self, value: Vector3) { ... }
fn names(self) -> List_1<Il2CppString> { ... }
fn set_names(self, value: List_1<Il2CppString>) { ... }
fn weight_field(self) -> f32 { ... }
fn set_weight_field(self, value: f32) { ... }
fn transforms(self) -> Array<Transform> { ... }
fn set_transforms(self, value: Array<Transform>) { ... }
fn world_offset(self) -> Vector3 { ... }
fn set_world_offset(self, value: Vector3) { ... }
fn frame_latency_compensation(self) -> bool { ... }
fn set_frame_latency_compensation(self, value: bool) { ... }
}Provided Methods§
fn cp(self) -> Character
fn set_cp(self, value: Character)
fn m_b_initialized(self) -> bool
fn set_m_b_initialized(self, value: bool)
fn m_last_pos(self) -> Vector3
fn set_m_last_pos(self, value: Vector3)
fn names(self) -> List_1<Il2CppString>
fn set_names(self, value: List_1<Il2CppString>)
fn weight_field(self) -> f32
fn set_weight_field(self, value: f32)
fn transforms(self) -> Array<Transform>
fn set_transforms(self, value: Array<Transform>)
fn world_offset(self) -> Vector3
fn set_world_offset(self, value: Vector3)
fn frame_latency_compensation(self) -> bool
fn set_frame_latency_compensation(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.