pub struct BaseConverter(/* private fields */);Expand description
IL2CPP class: Combat.SituationConverter.BaseConverter
Inherits: Object
Implementations§
Source§impl BaseConverter
impl BaseConverter
pub fn get_data_set_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn convert_method_info() -> &'static MethodInfo
pub fn get_is_first_attack_method_info() -> &'static MethodInfo
pub fn get_is_player_attack_method_info() -> &'static MethodInfo
pub fn name_to_position_method_info() -> &'static MethodInfo
Source§impl BaseConverter
impl BaseConverter
Sourcepub unsafe fn convert(
this: impl Into<IlInstance>,
style: CameraSituation,
arg: Il2CppString,
) -> CameraPosition
pub unsafe fn convert( this: impl Into<IlInstance>, style: CameraSituation, arg: Il2CppString, ) -> CameraPosition
Direct (non-virtual) call to BaseConverter’s own Convert. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl BaseConverter
impl BaseConverter
Sourcepub fn new(data: CameraDataSet) -> Self
pub fn new(data: CameraDataSet) -> Self
.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet) — overload selector
Trait Implementations§
Source§impl ClassIdentity for BaseConverter
impl ClassIdentity for BaseConverter
Source§impl Clone for BaseConverter
impl Clone for BaseConverter
Source§fn clone(&self) -> BaseConverter
fn clone(&self) -> BaseConverter
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for BaseConverter
impl FromIlInstance for BaseConverter
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleimpl Copy for BaseConverter
impl IBaseConverter for BaseConverter
impl IObject for BaseConverter
Auto Trait Implementations§
impl Freeze for BaseConverter
impl RefUnwindSafe for BaseConverter
impl !Send for BaseConverter
impl !Sync for BaseConverter
impl Unpin for BaseConverter
impl UnwindSafe for BaseConverter
Blanket Implementations§
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Source§impl<__T> IBaseConverterMethods for __Twhere
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impl<__T> IBaseConverterMethods for __Twhere
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Source§fn get_data_set(self) -> CameraDataSet
fn get_data_set(self) -> CameraDataSet
get_DataSet() overloadSource§fn ctor(self, data: impl Into<CameraDataSet>)
fn ctor(self, data: impl Into<CameraDataSet>)
.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet) overloadSource§fn convert(
self,
style: impl Into<CameraSituation>,
arg: impl Into<Il2CppString>,
) -> CameraPosition
fn convert( self, style: impl Into<CameraSituation>, arg: impl Into<Il2CppString>, ) -> CameraPosition
Convert(crate::combat::camerasituation::CameraSituation, ::unity::Il2CppString) overloadSource§fn get_is_first_attack(self) -> bool
fn get_is_first_attack(self) -> bool
get_IsFirstAttack() overloadSource§fn get_is_player_attack(self) -> bool
fn get_is_player_attack(self) -> bool
get_IsPlayerAttack() overloadSource§fn name_to_position(self, name: impl Into<Il2CppString>) -> CameraPosition
fn name_to_position(self, name: impl Into<Il2CppString>) -> CameraPosition
NameToPosition(::unity::Il2CppString) overloadSource§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
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