pub trait IConvertChainAttackMethods: IConvertChainAttack {
// Provided methods
fn ctor(self, data: impl Into<CameraDataSet>) { ... }
fn convert(
self,
situation: impl Into<CameraSituation>,
arg: impl Into<Il2CppString>,
) -> CameraPosition { ... }
fn attack_cam(self) -> CameraPosition { ... }
fn damage_cam(self) -> CameraPosition { ... }
}Provided Methods§
Sourcefn ctor(self, data: impl Into<CameraDataSet>)
fn ctor(self, data: impl Into<CameraDataSet>)
.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet) overload
Sourcefn convert(
self,
situation: impl Into<CameraSituation>,
arg: impl Into<Il2CppString>,
) -> CameraPosition
fn convert( self, situation: impl Into<CameraSituation>, arg: impl Into<Il2CppString>, ) -> CameraPosition
Convert(crate::combat::camerasituation::CameraSituation, ::unity::Il2CppString) overload
Sourcefn attack_cam(self) -> CameraPosition
fn attack_cam(self) -> CameraPosition
AttackCam() overload
Sourcefn damage_cam(self) -> CameraPosition
fn damage_cam(self) -> CameraPosition
DamageCam() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IConvertChainAttack> IConvertChainAttackMethods for __T
Available on crate feature
combat-situation_converter-convertchainattack only.