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IConvertCrossCutMethods

Trait IConvertCrossCutMethods 

Source
pub trait IConvertCrossCutMethods: IConvertCrossCut {
    // Provided methods
    fn ctor(self, data: impl Into<CameraDataSet>) { ... }
    fn convert(
        self,
        situation: impl Into<CameraSituation>,
        arg: impl Into<Il2CppString>,
    ) -> CameraPosition { ... }
    fn on_begin(self) -> CameraPosition { ... }
    fn on_approach(self) -> CameraPosition { ... }
    fn on_attack(self) -> CameraPosition { ... }
    fn on_damage(self) -> CameraPosition { ... }
    fn on_end(self) -> CameraPosition { ... }
}

Provided Methods§

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fn ctor(self, data: impl Into<CameraDataSet>)

.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet) overload

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fn convert( self, situation: impl Into<CameraSituation>, arg: impl Into<Il2CppString>, ) -> CameraPosition

Convert(crate::combat::camerasituation::CameraSituation, ::unity::Il2CppString) overload

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fn on_begin(self) -> CameraPosition

OnBegin() overload

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fn on_approach(self) -> CameraPosition

OnApproach() overload

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fn on_attack(self) -> CameraPosition

OnAttack() overload

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fn on_damage(self) -> CameraPosition

OnDamage() overload

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fn on_end(self) -> CameraPosition

OnEnd() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IConvertCrossCut> IConvertCrossCutMethods for __T

Available on crate feature combat-situation_converter-convertcrosscut only.