pub trait IConvertEngageAttackMethods: IConvertEngageAttack {
// Provided methods
fn ctor(self, data: impl Into<CameraDataSet>) { ... }
fn convert(
self,
situation: impl Into<CameraSituation>,
arg: impl Into<Il2CppString>,
) -> CameraPosition { ... }
fn check_enemy(
self,
cam_pos: impl Into<CameraPosition>,
inv_side: impl Into<bool>,
inv_cam: impl Into<bool>,
) { ... }
}Provided Methods§
Sourcefn ctor(self, data: impl Into<CameraDataSet>)
fn ctor(self, data: impl Into<CameraDataSet>)
.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet) overload
Sourcefn convert(
self,
situation: impl Into<CameraSituation>,
arg: impl Into<Il2CppString>,
) -> CameraPosition
fn convert( self, situation: impl Into<CameraSituation>, arg: impl Into<Il2CppString>, ) -> CameraPosition
Convert(crate::combat::camerasituation::CameraSituation, ::unity::Il2CppString) overload
Sourcefn check_enemy(
self,
cam_pos: impl Into<CameraPosition>,
inv_side: impl Into<bool>,
inv_cam: impl Into<bool>,
)
fn check_enemy( self, cam_pos: impl Into<CameraPosition>, inv_side: impl Into<bool>, inv_cam: impl Into<bool>, )
CheckEnemy(crate::combat::cameraposition::CameraPosition, bool, bool) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IConvertEngageAttack> IConvertEngageAttackMethods for __T
Available on crate feature
combat-situation_converter-convertengageattack only.