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IConvertEngageAttackMethods

Trait IConvertEngageAttackMethods 

Source
pub trait IConvertEngageAttackMethods: IConvertEngageAttack {
    // Provided methods
    fn ctor(self, data: impl Into<CameraDataSet>) { ... }
    fn convert(
        self,
        situation: impl Into<CameraSituation>,
        arg: impl Into<Il2CppString>,
    ) -> CameraPosition { ... }
    fn check_enemy(
        self,
        cam_pos: impl Into<CameraPosition>,
        inv_side: impl Into<bool>,
        inv_cam: impl Into<bool>,
    ) { ... }
}

Provided Methods§

Source

fn ctor(self, data: impl Into<CameraDataSet>)

.ctor(crate::combat::situation_converter::cameradataset::CameraDataSet) overload

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fn convert( self, situation: impl Into<CameraSituation>, arg: impl Into<Il2CppString>, ) -> CameraPosition

Convert(crate::combat::camerasituation::CameraSituation, ::unity::Il2CppString) overload

Source

fn check_enemy( self, cam_pos: impl Into<CameraPosition>, inv_side: impl Into<bool>, inv_cam: impl Into<bool>, )

CheckEnemy(crate::combat::cameraposition::CameraPosition, bool, bool) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IConvertEngageAttack> IConvertEngageAttackMethods for __T

Available on crate feature combat-situation_converter-convertengageattack only.