pub trait IActionCameraMethods: IActionCamera {
// Provided methods
fn get_name(self) -> Il2CppString { ... }
fn ctor(self, style: impl Into<CameraSituation>, force: impl Into<bool>) { ... }
fn on_enter(self) { ... }
}Provided Methods§
Sourcefn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overload
Sourcefn ctor(self, style: impl Into<CameraSituation>, force: impl Into<bool>)
fn ctor(self, style: impl Into<CameraSituation>, force: impl Into<bool>)
.ctor(crate::combat::camerasituation::CameraSituation, bool) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IActionCamera> IActionCameraMethods for __T
Available on crate feature
combat-actioncamera only.