pub trait ICameraControllerSelfieMethods: ICameraControllerSelfie {
// Provided methods
fn get_is_side_inverse(self) -> bool { ... }
fn set_is_side_inverse(self, value: impl Into<bool>) { ... }
fn get_is_camera_inverse(self) -> bool { ... }
fn set_is_camera_inverse(self, value: impl Into<bool>) { ... }
fn get_target_side(self) -> i32 { ... }
fn activate(self) { ... }
fn deactivate(self) { ... }
fn set_inverse(self, inv_side: impl Into<bool>, inv_camera: impl Into<bool>) { ... }
fn get_camera_targets(self) -> Array<i32> { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_is_side_inverse(self) -> bool
fn get_is_side_inverse(self) -> bool
get_IsSideInverse() overload
Sourcefn set_is_side_inverse(self, value: impl Into<bool>)
fn set_is_side_inverse(self, value: impl Into<bool>)
set_IsSideInverse(bool) overload
Sourcefn get_is_camera_inverse(self) -> bool
fn get_is_camera_inverse(self) -> bool
get_IsCameraInverse() overload
Sourcefn set_is_camera_inverse(self, value: impl Into<bool>)
fn set_is_camera_inverse(self, value: impl Into<bool>)
set_IsCameraInverse(bool) overload
Sourcefn get_target_side(self) -> i32
fn get_target_side(self) -> i32
get_TargetSide() overload
Sourcefn deactivate(self)
fn deactivate(self)
Deactivate() overload
Sourcefn set_inverse(self, inv_side: impl Into<bool>, inv_camera: impl Into<bool>)
fn set_inverse(self, inv_side: impl Into<bool>, inv_camera: impl Into<bool>)
SetInverse(bool, bool) overload
Sourcefn get_camera_targets(self) -> Array<i32>
fn get_camera_targets(self) -> Array<i32>
GetCameraTargets() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ICameraControllerSelfie> ICameraControllerSelfieMethods for __T
Available on crate feature
combat-cameracontrollerselfie only.