Skip to main content

ICombatLocationFortressMethods

Trait ICombatLocationFortressMethods 

Source
pub trait ICombatLocationFortressMethods: ICombatLocationFortress {
    // Provided methods
    fn ctor(self, record: impl Into<CombatRecord>) { ... }
    fn get_high_side(self) -> i32 { ... }
    fn set_high_side(self, value: impl Into<i32>) { ... }
    fn get_low_side(self) -> i32 { ... }
    fn set_low_side(self, value: impl Into<i32>) { ... }
    fn get_rough_pos_count(self) -> i32 { ... }
    fn set_rough_pos(self, try_count: impl Into<i32>) { ... }
    fn get_pattern_count(self) -> i32 { ... }
    fn set_battle_patern(self, pattern: impl Into<i32>) { ... }
    fn calc_location(self) { ... }
}

Provided Methods§

Source

fn ctor(self, record: impl Into<CombatRecord>)

.ctor(crate::combat::combatrecord::CombatRecord) overload

Source

fn get_high_side(self) -> i32

get_HighSide() overload

Source

fn set_high_side(self, value: impl Into<i32>)

set_HighSide(i32) overload

Source

fn get_low_side(self) -> i32

get_LowSide() overload

Source

fn set_low_side(self, value: impl Into<i32>)

set_LowSide(i32) overload

Source

fn get_rough_pos_count(self) -> i32

get_RoughPosCount() overload

Source

fn set_rough_pos(self, try_count: impl Into<i32>)

SetRoughPos(i32) overload

Source

fn get_pattern_count(self) -> i32

get_PatternCount() overload

Source

fn set_battle_patern(self, pattern: impl Into<i32>)

SetBattlePatern(i32) overload

Source

fn calc_location(self)

CalcLocation() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: ICombatLocationFortress> ICombatLocationFortressMethods for __T

Available on crate feature combat-combatlocationfortress only.