Skip to main content

IEffectCatalog

Trait IEffectCatalog 

Source
pub trait IEffectCatalog: ISingletonMonoBehaviour_1<EffectCatalog> {
    // Provided methods
    fn effect_prefab(self) -> Array<GameObject> { ... }
    fn set_effect_prefab(self, value: Array<GameObject>) { ... }
    fn m_hash_table(self) -> Array<i32> { ... }
    fn set_m_hash_table(self, value: Array<i32>) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§