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IAkGameObjEnvironmentData

Trait IAkGameObjEnvironmentData 

Source
pub trait IAkGameObjEnvironmentData: IObject {
Show 16 methods // Provided methods fn active_environments(self) -> List_1<AkEnvironment> { ... } fn set_active_environments(self, value: List_1<AkEnvironment>) { ... } fn active_environments_from_portals(self) -> List_1<AkEnvironment> { ... } fn set_active_environments_from_portals(self, value: List_1<AkEnvironment>) { ... } fn active_portals(self) -> List_1<AkEnvironmentPortal> { ... } fn set_active_portals(self, value: List_1<AkEnvironmentPortal>) { ... } fn aux_send_values(self) -> AkAuxSendArray { ... } fn set_aux_send_values(self, value: AkAuxSendArray) { ... } fn last_position(self) -> Vector3 { ... } fn set_last_position(self, value: Vector3) { ... } fn has_environment_list_changed(self) -> bool { ... } fn set_has_environment_list_changed(self, value: bool) { ... } fn has_active_portal_list_changed(self) -> bool { ... } fn set_has_active_portal_list_changed(self, value: bool) { ... } fn has_sent_zero(self) -> bool { ... } fn set_has_sent_zero(self, value: bool) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§