pub struct AkAuxSendArray(/* private fields */);Expand description
IL2CPP class: AkAuxSendArray
Inherits: Object
Implementations§
Source§impl AkAuxSendArray
impl AkAuxSendArray
pub fn max_count() -> i32
pub fn set_max_count(value: i32)
Source§impl AkAuxSendArray
impl AkAuxSendArray
pub fn ctor_method_info() -> &'static MethodInfo
pub fn get_item_method_info() -> &'static MethodInfo
pub fn get_is_full_method_info() -> &'static MethodInfo
pub fn dispose_method_info() -> &'static MethodInfo
pub fn finalize_method_info() -> &'static MethodInfo
pub fn reset_method_info() -> &'static MethodInfo
pub fn add_method_info() -> &'static MethodInfo
pub fn add_2_method_info() -> &'static MethodInfo
pub fn contains_method_info() -> &'static MethodInfo
pub fn contains_2_method_info() -> &'static MethodInfo
pub fn set_values_method_info() -> &'static MethodInfo
pub fn get_values_method_info() -> &'static MethodInfo
pub fn get_buffer_method_info() -> &'static MethodInfo
pub fn count_method_info() -> &'static MethodInfo
pub fn get_object_ptr_method_info() -> &'static MethodInfo
Source§impl AkAuxSendArray
impl AkAuxSendArray
Sourcepub unsafe fn dispose(this: impl Into<IlInstance>)
pub unsafe fn dispose(this: impl Into<IlInstance>)
Direct (non-virtual) call to AkAuxSendArray’s own Dispose. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn finalize(this: impl Into<IlInstance>)
pub unsafe fn finalize(this: impl Into<IlInstance>)
Direct (non-virtual) call to AkAuxSendArray’s own Finalize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for AkAuxSendArray
impl ClassIdentity for AkAuxSendArray
Source§impl Clone for AkAuxSendArray
impl Clone for AkAuxSendArray
Source§fn clone(&self) -> AkAuxSendArray
fn clone(&self) -> AkAuxSendArray
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for AkAuxSendArray
impl FromIlInstance for AkAuxSendArray
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IAkAuxSendArray for AkAuxSendArray
impl IAkAuxSendArray for AkAuxSendArray
fn size_of_akauxsendvalue(self) -> i32
fn set_size_of_akauxsendvalue(self, value: i32)
fn m_buffer(self) -> IntPtr
fn set_m_buffer(self, value: IntPtr)
fn m_count(self) -> i32
fn set_m_count(self, value: i32)
impl Copy for AkAuxSendArray
impl IObject for AkAuxSendArray
Auto Trait Implementations§
impl Freeze for AkAuxSendArray
impl RefUnwindSafe for AkAuxSendArray
impl !Send for AkAuxSendArray
impl !Sync for AkAuxSendArray
impl Unpin for AkAuxSendArray
impl UnwindSafe for AkAuxSendArray
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
Safety Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<__T> IAkAuxSendArrayMethods for __Twhere
__T: IAkAuxSendArray,
impl<__T> IAkAuxSendArrayMethods for __Twhere
__T: IAkAuxSendArray,
Source§fn get_item(self, index: impl Into<i32>) -> AkAuxSendValue
fn get_item(self, index: impl Into<i32>) -> AkAuxSendValue
get_Item(i32) overloadSource§fn get_is_full(self) -> bool
fn get_is_full(self) -> bool
get_isFull() overloadSource§fn add(
self,
in_listener_game_obj: impl Into<GameObject>,
in_aux_bus_id: impl Into<u32>,
in_f_value: impl Into<f32>,
) -> bool
fn add( self, in_listener_game_obj: impl Into<GameObject>, in_aux_bus_id: impl Into<u32>, in_f_value: impl Into<f32>, ) -> bool
Add(crate::unity_engine::gameobject::GameObject, u32, f32) overloadSource§fn add_2(
self,
in_aux_bus_id: impl Into<u32>,
in_f_value: impl Into<f32>,
) -> bool
fn add_2( self, in_aux_bus_id: impl Into<u32>, in_f_value: impl Into<f32>, ) -> bool
Add(u32, f32) overloadSource§fn contains(
self,
in_listener_game_obj: impl Into<GameObject>,
in_aux_bus_id: impl Into<u32>,
) -> bool
fn contains( self, in_listener_game_obj: impl Into<GameObject>, in_aux_bus_id: impl Into<u32>, ) -> bool
Contains(crate::unity_engine::gameobject::GameObject, u32) overloadSource§fn contains_2(self, in_aux_bus_id: impl Into<u32>) -> bool
fn contains_2(self, in_aux_bus_id: impl Into<u32>) -> bool
Contains(u32) overloadSource§fn set_values(self, game_object: impl Into<GameObject>) -> AKRESULT
fn set_values(self, game_object: impl Into<GameObject>) -> AKRESULT
SetValues(crate::unity_engine::gameobject::GameObject) overloadSource§fn get_values(self, game_object: impl Into<GameObject>) -> AKRESULT
fn get_values(self, game_object: impl Into<GameObject>) -> AKRESULT
GetValues(crate::unity_engine::gameobject::GameObject) overloadSource§fn get_buffer(self) -> IntPtr
fn get_buffer(self) -> IntPtr
GetBuffer() overloadSource§fn get_object_ptr(self, index: impl Into<i32>) -> IntPtr
fn get_object_ptr(self, index: impl Into<i32>) -> IntPtr
GetObjectPtr(i32) overloadSource§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_item(self, index: i32) -> T0where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn unchecked_add(self, item: T0)where
Self: Sized,
fn ensure_capacity(self, minimum: i32)where
Self: Sized,
Source§impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
Self: Sized,
fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
fn ctor(self, op: AsyncOperationBase_1<T0>)where
Self: Sized,
fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
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T0: ClassIdentity,
__U: ClassIdentity,
Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
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fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
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fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
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impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
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T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
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T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
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fn ctor_2(self, max_capacity: i32)where
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fn add_range(self, items: IEnumerable_1<T0>)where
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fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
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fn get_buffer(self, index: i32) -> Array<T0>where
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T0: ClassIdentity,
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fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
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__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
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T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
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