pub trait IAkGameObjEnvironmentData: IObject {
Show 16 methods
// Provided methods
fn active_environments(self) -> List_1<AkEnvironment> { ... }
fn set_active_environments(self, value: List_1<AkEnvironment>) { ... }
fn active_environments_from_portals(self) -> List_1<AkEnvironment> { ... }
fn set_active_environments_from_portals(self, value: List_1<AkEnvironment>) { ... }
fn active_portals(self) -> List_1<AkEnvironmentPortal> { ... }
fn set_active_portals(self, value: List_1<AkEnvironmentPortal>) { ... }
fn aux_send_values(self) -> AkAuxSendArray { ... }
fn set_aux_send_values(self, value: AkAuxSendArray) { ... }
fn last_position(self) -> Vector3 { ... }
fn set_last_position(self, value: Vector3) { ... }
fn has_environment_list_changed(self) -> bool { ... }
fn set_has_environment_list_changed(self, value: bool) { ... }
fn has_active_portal_list_changed(self) -> bool { ... }
fn set_has_active_portal_list_changed(self, value: bool) { ... }
fn has_sent_zero(self) -> bool { ... }
fn set_has_sent_zero(self, value: bool) { ... }
}Provided Methods§
fn active_environments(self) -> List_1<AkEnvironment>
fn set_active_environments(self, value: List_1<AkEnvironment>)
fn active_environments_from_portals(self) -> List_1<AkEnvironment>
fn set_active_environments_from_portals(self, value: List_1<AkEnvironment>)
fn active_portals(self) -> List_1<AkEnvironmentPortal>
fn set_active_portals(self, value: List_1<AkEnvironmentPortal>)
fn aux_send_values(self) -> AkAuxSendArray
fn set_aux_send_values(self, value: AkAuxSendArray)
fn last_position(self) -> Vector3
fn set_last_position(self, value: Vector3)
fn has_environment_list_changed(self) -> bool
fn set_has_environment_list_changed(self, value: bool)
fn has_active_portal_list_changed(self) -> bool
fn set_has_active_portal_list_changed(self, value: bool)
fn has_sent_zero(self) -> bool
fn set_has_sent_zero(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.