pub struct MapCursorLocatorRoot(/* private fields */);Expand description
IL2CPP class: MapCursorLocatorRoot
Inherits: MonoBehaviour
Implementations§
Source§impl MapCursorLocatorRoot
impl MapCursorLocatorRoot
pub fn base(self) -> MonoBehaviour
Source§impl MapCursorLocatorRoot
impl MapCursorLocatorRoot
pub fn move_cursor_frame() -> i32
pub fn set_move_cursor_frame(value: i32)
Source§impl MapCursorLocatorRoot
impl MapCursorLocatorRoot
pub fn awake_method_info() -> &'static MethodInfo
pub fn on_destroy_method_info() -> &'static MethodInfo
pub fn get_game_object_method_info() -> &'static MethodInfo
pub fn get_map_cursor_color_method_info() -> &'static MethodInfo
pub fn get_orig_pos_method_info() -> &'static MethodInfo
pub fn init_map_cursor_method_info() -> &'static MethodInfo
pub fn scale_cursor_method_info() -> &'static MethodInfo
pub fn is_scale_cursor_method_info() -> &'static MethodInfo
pub fn set_color_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for MapCursorLocatorRoot
impl ClassIdentity for MapCursorLocatorRoot
Source§impl Clone for MapCursorLocatorRoot
impl Clone for MapCursorLocatorRoot
Source§fn clone(&self) -> MapCursorLocatorRoot
fn clone(&self) -> MapCursorLocatorRoot
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for MapCursorLocatorRoot
impl FromIlInstance for MapCursorLocatorRoot
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IMapCursorLocatorRoot for MapCursorLocatorRoot
impl IMapCursorLocatorRoot for MapCursorLocatorRoot
fn m_map_cursor1(self) -> Transform
fn set_m_map_cursor1(self, value: Transform)
fn m_map_cursor2(self) -> Transform
fn set_m_map_cursor2(self, value: Transform)
fn m_map_cursor3(self) -> Transform
fn set_m_map_cursor3(self, value: Transform)
fn m_map_cursor4(self) -> Transform
fn set_m_map_cursor4(self, value: Transform)
fn m_lock_root1(self) -> Transform
fn set_m_lock_root1(self, value: Transform)
fn m_lock_root2(self) -> Transform
fn set_m_lock_root2(self, value: Transform)
fn m_lock_root3(self) -> Transform
fn set_m_lock_root3(self, value: Transform)
fn m_lock_root4(self) -> Transform
fn set_m_lock_root4(self, value: Transform)
fn m_lock_cursor1(self) -> Transform
fn set_m_lock_cursor1(self, value: Transform)
fn m_lock_cursor2(self) -> Transform
fn set_m_lock_cursor2(self, value: Transform)
fn m_lock_cursor3(self) -> Transform
fn set_m_lock_cursor3(self, value: Transform)
fn m_lock_cursor4(self) -> Transform
fn set_m_lock_cursor4(self, value: Transform)
fn m_map_cursors(self) -> Array<GameObject>
fn set_m_map_cursors(self, value: Array<GameObject>)
fn m_colors(self) -> Array<MapCursorColor>
fn set_m_colors(self, value: Array<MapCursorColor>)
fn m_orig_pos(self) -> Array<Vector3>
fn set_m_orig_pos(self, value: Array<Vector3>)
fn m_size_x(self) -> i32
fn set_m_size_x(self, value: i32)
fn m_size_z(self) -> i32
fn set_m_size_z(self, value: i32)
fn m_cursor_count(self) -> i32
fn set_m_cursor_count(self, value: i32)
Source§impl IObject_2 for MapCursorLocatorRoot
impl IObject_2 for MapCursorLocatorRoot
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for MapCursorLocatorRoot
impl IBehaviour for MapCursorLocatorRoot
impl IComponent for MapCursorLocatorRoot
impl IMonoBehaviour for MapCursorLocatorRoot
impl IObject for MapCursorLocatorRoot
Auto Trait Implementations§
impl Freeze for MapCursorLocatorRoot
impl RefUnwindSafe for MapCursorLocatorRoot
impl !Send for MapCursorLocatorRoot
impl !Sync for MapCursorLocatorRoot
impl Unpin for MapCursorLocatorRoot
impl UnwindSafe for MapCursorLocatorRoot
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StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload