pub struct SoftNormalsToVertexColor(/* private fields */);Expand description
IL2CPP class: SoftNormalsToVertexColor
Inherits: MonoBehaviour
Implementations§
Source§impl SoftNormalsToVertexColor
impl SoftNormalsToVertexColor
pub fn base(self) -> MonoBehaviour
Source§impl SoftNormalsToVertexColor
impl SoftNormalsToVertexColor
pub fn on_draw_gizmos_method_info() -> &'static MethodInfo
pub fn awake_method_info() -> &'static MethodInfo
pub fn try_generate_method_info() -> &'static MethodInfo
pub fn generate_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl Clone for SoftNormalsToVertexColor
impl Clone for SoftNormalsToVertexColor
Source§fn clone(&self) -> SoftNormalsToVertexColor
fn clone(&self) -> SoftNormalsToVertexColor
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for SoftNormalsToVertexColor
impl FromIlInstance for SoftNormalsToVertexColor
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IObject_2 for SoftNormalsToVertexColor
impl IObject_2 for SoftNormalsToVertexColor
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl ISoftNormalsToVertexColor for SoftNormalsToVertexColor
impl ISoftNormalsToVertexColor for SoftNormalsToVertexColor
fn method(self) -> SoftNormalsToVertexColor_Method
fn set_method(self, value: SoftNormalsToVertexColor_Method)
fn generate_on_awake(self) -> bool
fn set_generate_on_awake(self, value: bool)
fn generate_now(self) -> bool
fn set_generate_now(self, value: bool)
impl Copy for SoftNormalsToVertexColor
impl IBehaviour for SoftNormalsToVertexColor
impl IComponent for SoftNormalsToVertexColor
impl IMonoBehaviour for SoftNormalsToVertexColor
impl IObject for SoftNormalsToVertexColor
Auto Trait Implementations§
impl Freeze for SoftNormalsToVertexColor
impl RefUnwindSafe for SoftNormalsToVertexColor
impl !Send for SoftNormalsToVertexColor
impl !Sync for SoftNormalsToVertexColor
impl Unpin for SoftNormalsToVertexColor
impl UnwindSafe for SoftNormalsToVertexColor
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) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload