pub trait IAkRoomPortal: IAkTriggerHandler {
Show 16 methods
// Provided methods
fn initial_state(self) -> AkRoomPortal_State { ... }
fn set_initial_state(self, value: AkRoomPortal_State) { ... }
fn active(self) -> bool { ... }
fn set_active(self, value: bool) { ... }
fn close_portal_trigger_list(self) -> List_1<i32> { ... }
fn set_close_portal_trigger_list(self, value: List_1<i32>) { ... }
fn rooms(self) -> Array<AkRoom> { ... }
fn set_rooms(self, value: Array<AkRoom>) { ... }
fn room_list(self) -> Array<AkRoom_PriorityList> { ... }
fn set_room_list(self, value: Array<AkRoom_PriorityList>) { ... }
fn portal_transform(self) -> AkTransform { ... }
fn set_portal_transform(self, value: AkTransform) { ... }
fn portal_collider(self) -> BoxCollider { ... }
fn set_portal_collider(self, value: BoxCollider) { ... }
fn portal_set(self) -> bool { ... }
fn set_portal_set(self, value: bool) { ... }
}Provided Methods§
fn initial_state(self) -> AkRoomPortal_State
fn set_initial_state(self, value: AkRoomPortal_State)
fn active(self) -> bool
fn set_active(self, value: bool)
fn close_portal_trigger_list(self) -> List_1<i32>
fn set_close_portal_trigger_list(self, value: List_1<i32>)
fn rooms(self) -> Array<AkRoom>
fn set_rooms(self, value: Array<AkRoom>)
fn room_list(self) -> Array<AkRoom_PriorityList>
fn set_room_list(self, value: Array<AkRoom_PriorityList>)
fn portal_transform(self) -> AkTransform
fn set_portal_transform(self, value: AkTransform)
fn portal_collider(self) -> BoxCollider
fn set_portal_collider(self, value: BoxCollider)
fn portal_set(self) -> bool
fn set_portal_set(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.