pub struct IKSolverFABRIK(/* private fields */);Expand description
IL2CPP class: RootMotion.FinalIK.IKSolverFABRIK
Inherits: IKSolverHeuristic
Implementations§
Source§impl IKSolverFABRIK
impl IKSolverFABRIK
pub fn base(self) -> IKSolverHeuristic
Source§impl IKSolverFABRIK
impl IKSolverFABRIK
pub fn solve_forward_method_info() -> &'static MethodInfo
pub fn solve_backward_method_info() -> &'static MethodInfo
pub fn get_ik_position_method_info() -> &'static MethodInfo
pub fn on_initiate_method_info() -> &'static MethodInfo
pub fn on_update_method_info() -> &'static MethodInfo
pub fn get_bone_length_can_be_zero_method_info() -> &'static MethodInfo
pub fn solve_joint_method_info() -> &'static MethodInfo
pub fn on_pre_solve_method_info() -> &'static MethodInfo
pub fn on_post_solve_method_info() -> &'static MethodInfo
pub fn solve_method_info() -> &'static MethodInfo
pub fn forward_reach_method_info() -> &'static MethodInfo
pub fn solver_move_method_info() -> &'static MethodInfo
pub fn solver_rotate_method_info() -> &'static MethodInfo
pub fn solver_rotate_children_method_info() -> &'static MethodInfo
pub fn solver_move_children_around_point_method_info() -> &'static MethodInfo
pub fn get_parent_solver_rotation_method_info() -> &'static MethodInfo
pub fn get_parent_solver_position_method_info() -> &'static MethodInfo
pub fn get_limited_rotation_method_info() -> &'static MethodInfo
pub fn limit_forward_method_info() -> &'static MethodInfo
pub fn backward_reach_method_info() -> &'static MethodInfo
pub fn backward_reach_unlimited_method_info() -> &'static MethodInfo
pub fn backward_reach_limited_method_info() -> &'static MethodInfo
pub fn map_to_solver_positions_method_info() -> &'static MethodInfo
pub fn map_to_solver_positions_limited_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl IKSolverFABRIK
impl IKSolverFABRIK
Sourcepub unsafe fn get_ik_position(this: impl Into<IlInstance>) -> Vector3
pub unsafe fn get_ik_position(this: impl Into<IlInstance>) -> Vector3
Direct (non-virtual) call to IKSolverFABRIK’s own GetIKPosition. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_initiate(this: impl Into<IlInstance>)
pub unsafe fn on_initiate(this: impl Into<IlInstance>)
Direct (non-virtual) call to IKSolverFABRIK’s own OnInitiate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_update(this: impl Into<IlInstance>)
pub unsafe fn on_update(this: impl Into<IlInstance>)
Direct (non-virtual) call to IKSolverFABRIK’s own OnUpdate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_bone_length_can_be_zero(this: impl Into<IlInstance>) -> bool
pub unsafe fn get_bone_length_can_be_zero(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to IKSolverFABRIK’s own get_boneLengthCanBeZero. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for IKSolverFABRIK
impl ClassIdentity for IKSolverFABRIK
Source§impl Clone for IKSolverFABRIK
impl Clone for IKSolverFABRIK
Source§fn clone(&self) -> IKSolverFABRIK
fn clone(&self) -> IKSolverFABRIK
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for IKSolverFABRIK
impl FromIlInstance for IKSolverFABRIK
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IIKSolver for IKSolverFABRIK
impl IIKSolver for IKSolverFABRIK
fn executed_in_editor(self) -> bool
fn set_executed_in_editor(self, value: bool)
fn ik_position_field(self) -> Vector3
fn set_ik_position_field(self, value: Vector3)
fn ik_position_weight_field(self) -> f32
fn set_ik_position_weight_field(self, value: f32)
fn on_pre_initiate(self) -> IKSolver_UpdateDelegate
fn set_on_pre_initiate(self, value: IKSolver_UpdateDelegate)
fn on_post_initiate(self) -> IKSolver_UpdateDelegate
fn set_on_post_initiate(self, value: IKSolver_UpdateDelegate)
fn on_pre_update(self) -> IKSolver_UpdateDelegate
fn set_on_pre_update(self, value: IKSolver_UpdateDelegate)
fn on_post_update(self) -> IKSolver_UpdateDelegate
fn set_on_post_update(self, value: IKSolver_UpdateDelegate)
fn first_initiation(self) -> bool
fn set_first_initiation(self, value: bool)
fn root(self) -> Transform
fn set_root(self, value: Transform)
Source§impl IIKSolverFABRIK for IKSolverFABRIK
impl IIKSolverFABRIK for IKSolverFABRIK
fn on_pre_iteration(self) -> IKSolver_IterationDelegate
fn set_on_pre_iteration(self, value: IKSolver_IterationDelegate)
fn limited_bones(self) -> Array<bool>
fn set_limited_bones(self, value: Array<bool>)
fn solver_local_positions(self) -> Array<Vector3>
fn set_solver_local_positions(self, value: Array<Vector3>)
Source§impl IIKSolverHeuristic for IKSolverFABRIK
impl IIKSolverHeuristic for IKSolverFABRIK
fn target(self) -> Transform
fn set_target(self, value: Transform)
fn tolerance(self) -> f32
fn set_tolerance(self, value: f32)
fn max_iterations(self) -> i32
fn set_max_iterations(self, value: i32)
fn use_rotation_limits(self) -> bool
fn set_use_rotation_limits(self, value: bool)
fn xy(self) -> bool
fn set_xy(self, value: bool)
fn bones(self) -> Array<IKSolver_Bone>
fn set_bones(self, value: Array<IKSolver_Bone>)
fn last_local_direction(self) -> Vector3
fn set_last_local_direction(self, value: Vector3)
fn chain_length(self) -> f32
fn set_chain_length(self, value: f32)
impl Copy for IKSolverFABRIK
impl IObject for IKSolverFABRIK
Auto Trait Implementations§
impl Freeze for IKSolverFABRIK
impl RefUnwindSafe for IKSolverFABRIK
impl !Send for IKSolverFABRIK
impl !Sync for IKSolverFABRIK
impl Unpin for IKSolverFABRIK
impl UnwindSafe for IKSolverFABRIK
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Source§impl<__T> IIKSolverFABRIKMethods for __Twhere
__T: IIKSolverFABRIK,
impl<__T> IIKSolverFABRIKMethods for __Twhere
__T: IIKSolverFABRIK,
Source§fn solve_forward(self, position: impl Into<Vector3>)
fn solve_forward(self, position: impl Into<Vector3>)
SolveForward(crate::unity_engine::vector3::Vector3) overloadSource§fn solve_backward(self, position: impl Into<Vector3>)
fn solve_backward(self, position: impl Into<Vector3>)
SolveBackward(crate::unity_engine::vector3::Vector3) overloadSource§fn get_ik_position(self) -> Vector3
fn get_ik_position(self) -> Vector3
GetIKPosition() overloadSource§fn on_initiate(self)
fn on_initiate(self)
OnInitiate() overloadSource§fn get_bone_length_can_be_zero(self) -> bool
fn get_bone_length_can_be_zero(self) -> bool
get_boneLengthCanBeZero() overloadSource§fn solve_joint(
self,
pos1: impl Into<Vector3>,
pos2: impl Into<Vector3>,
length: impl Into<f32>,
) -> Vector3
fn solve_joint( self, pos1: impl Into<Vector3>, pos2: impl Into<Vector3>, length: impl Into<f32>, ) -> Vector3
SolveJoint(crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3, f32) overloadSource§fn on_pre_solve(self)
fn on_pre_solve(self)
OnPreSolve() overloadSource§fn on_post_solve(self)
fn on_post_solve(self)
OnPostSolve() overloadSource§fn solve(self, target_position: impl Into<Vector3>)
fn solve(self, target_position: impl Into<Vector3>)
Solve(crate::unity_engine::vector3::Vector3) overloadSource§fn forward_reach(self, position: impl Into<Vector3>)
fn forward_reach(self, position: impl Into<Vector3>)
ForwardReach(crate::unity_engine::vector3::Vector3) overloadSource§fn solver_move(self, index: impl Into<i32>, offset: impl Into<Vector3>)
fn solver_move(self, index: impl Into<i32>, offset: impl Into<Vector3>)
SolverMove(i32, crate::unity_engine::vector3::Vector3) overloadSource§fn solver_rotate(
self,
index: impl Into<i32>,
rotation: impl Into<Quaternion>,
recursive: impl Into<bool>,
)
fn solver_rotate( self, index: impl Into<i32>, rotation: impl Into<Quaternion>, recursive: impl Into<bool>, )
SolverRotate(i32, crate::unity_engine::quaternion::Quaternion, bool) overloadSource§fn solver_rotate_children(
self,
index: impl Into<i32>,
rotation: impl Into<Quaternion>,
)
fn solver_rotate_children( self, index: impl Into<i32>, rotation: impl Into<Quaternion>, )
SolverRotateChildren(i32, crate::unity_engine::quaternion::Quaternion) overloadSource§fn solver_move_children_around_point(
self,
index: impl Into<i32>,
rotation: impl Into<Quaternion>,
)
fn solver_move_children_around_point( self, index: impl Into<i32>, rotation: impl Into<Quaternion>, )
SolverMoveChildrenAroundPoint(i32, crate::unity_engine::quaternion::Quaternion) overloadSource§fn get_parent_solver_rotation(self, index: impl Into<i32>) -> Quaternion
fn get_parent_solver_rotation(self, index: impl Into<i32>) -> Quaternion
GetParentSolverRotation(i32) overloadSource§fn get_parent_solver_position(self, index: impl Into<i32>) -> Vector3
fn get_parent_solver_position(self, index: impl Into<i32>) -> Vector3
GetParentSolverPosition(i32) overloadSource§fn get_limited_rotation(
self,
index: impl Into<i32>,
q: impl Into<Quaternion>,
) -> (Quaternion, bool)
fn get_limited_rotation( self, index: impl Into<i32>, q: impl Into<Quaternion>, ) -> (Quaternion, bool)
GetLimitedRotation(i32, crate::unity_engine::quaternion::Quaternion, *mutbool) overloadSource§fn limit_forward(self, rotate_bone: impl Into<i32>, limit_bone: impl Into<i32>)
fn limit_forward(self, rotate_bone: impl Into<i32>, limit_bone: impl Into<i32>)
LimitForward(i32, i32) overloadSource§fn backward_reach(self, position: impl Into<Vector3>)
fn backward_reach(self, position: impl Into<Vector3>)
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fn backward_reach_limited(self, position: impl Into<Vector3>)
BackwardReachLimited(crate::unity_engine::vector3::Vector3) overloadSource§fn map_to_solver_positions(self)
fn map_to_solver_positions(self)
MapToSolverPositions() overloadSource§fn map_to_solver_positions_limited(self)
fn map_to_solver_positions_limited(self)
MapToSolverPositionsLimited() overloadSource§impl<__T> IIKSolverHeuristicMethods for __Twhere
__T: IIKSolverHeuristic,
impl<__T> IIKSolverHeuristicMethods for __Twhere
__T: IIKSolverHeuristic,
Source§fn set_chain(
self,
hierarchy: impl Into<Array<Transform>>,
root: impl Into<Transform>,
) -> bool
fn set_chain( self, hierarchy: impl Into<Array<Transform>>, root: impl Into<Transform>, ) -> bool
SetChain(::unity::Array<crate::unity_engine::transform::Transform>, crate::unity_engine::transform::Transform) overloadSource§fn add_bone(self, bone: impl Into<Transform>)
fn add_bone(self, bone: impl Into<Transform>)
AddBone(crate::unity_engine::transform::Transform) overloadSource§fn store_default_local_state(self)
fn store_default_local_state(self)
StoreDefaultLocalState() overloadSource§fn fix_transforms(self)
fn fix_transforms(self)
FixTransforms() overloadSource§fn is_valid(self) -> (bool, Il2CppString)
fn is_valid(self) -> (bool, Il2CppString)
IsValid(*mut::unity::Il2CppString) overloadSource§fn get_points(self) -> Array<IKSolver_Point>
fn get_points(self) -> Array<IKSolver_Point>
GetPoints() overloadSource§fn get_point(self, transform: impl Into<Transform>) -> IKSolver_Point
fn get_point(self, transform: impl Into<Transform>) -> IKSolver_Point
GetPoint(crate::unity_engine::transform::Transform) overloadSource§fn get_min_bones(self) -> i32
fn get_min_bones(self) -> i32
get_minBones() overloadSource§fn get_bone_length_can_be_zero(self) -> bool
fn get_bone_length_can_be_zero(self) -> bool
get_boneLengthCanBeZero() overloadSource§fn get_allow_common_parent(self) -> bool
fn get_allow_common_parent(self) -> bool
get_allowCommonParent() overloadSource§fn on_initiate(self)
fn on_initiate(self)
OnInitiate() overloadSource§fn initiate_bones(self)
fn initiate_bones(self)
InitiateBones() overloadSource§fn get_local_direction(self) -> Vector3
fn get_local_direction(self) -> Vector3
get_localDirection() overloadSource§fn get_position_offset(self) -> f32
fn get_position_offset(self) -> f32
get_positionOffset() overloadSource§fn get_singularity_offset(self) -> Vector3
fn get_singularity_offset(self) -> Vector3
GetSingularityOffset() overloadSource§fn singularity_detected(self) -> bool
fn singularity_detected(self) -> bool
SingularityDetected() overloadSource§impl<__T> IIKSolverMethods for __Twhere
__T: IIKSolver,
impl<__T> IIKSolverMethods for __Twhere
__T: IIKSolver,
Source§fn is_valid_2(self) -> (bool, Il2CppString)
fn is_valid_2(self) -> (bool, Il2CppString)
IsValid(*mut::unity::Il2CppString) overloadSource§fn initiate(self, root: impl Into<Transform>)
fn initiate(self, root: impl Into<Transform>)
Initiate(crate::unity_engine::transform::Transform) overloadSource§fn get_ik_position(self) -> Vector3
fn get_ik_position(self) -> Vector3
GetIKPosition() overloadSource§fn set_ik_position(self, position: impl Into<Vector3>)
fn set_ik_position(self, position: impl Into<Vector3>)
SetIKPosition(crate::unity_engine::vector3::Vector3) overloadSource§fn get_ik_position_weight(self) -> f32
fn get_ik_position_weight(self) -> f32
GetIKPositionWeight() overloadSource§fn set_ik_position_weight(self, weight: impl Into<f32>)
fn set_ik_position_weight(self, weight: impl Into<f32>)
SetIKPositionWeight(f32) overloadSource§fn get_initiated(self) -> bool
fn get_initiated(self) -> bool
get_initiated() overloadSource§fn set_initiated(self, value: impl Into<bool>)
fn set_initiated(self, value: impl Into<bool>)
set_initiated(bool) overloadSource§fn get_points(self) -> Array<IKSolver_Point>
fn get_points(self) -> Array<IKSolver_Point>
GetPoints() overloadSource§fn get_point(self, transform: impl Into<Transform>) -> IKSolver_Point
fn get_point(self, transform: impl Into<Transform>) -> IKSolver_Point
GetPoint(crate::unity_engine::transform::Transform) overloadSource§fn fix_transforms(self)
fn fix_transforms(self)
FixTransforms() overloadSource§fn store_default_local_state(self)
fn store_default_local_state(self)
StoreDefaultLocalState() overloadSource§fn on_initiate(self)
fn on_initiate(self)
OnInitiate() overloadSource§fn log_warning(self, message: impl Into<Il2CppString>)
fn log_warning(self, message: impl Into<Il2CppString>)
LogWarning(::unity::Il2CppString) overloadSource§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload