pub struct IKSolverHeuristic(/* private fields */);Expand description
IL2CPP class: RootMotion.FinalIK.IKSolverHeuristic
Inherits: IKSolver
Implementations§
Source§impl IKSolverHeuristic
impl IKSolverHeuristic
pub fn set_chain_method_info() -> &'static MethodInfo
pub fn add_bone_method_info() -> &'static MethodInfo
pub fn store_default_local_state_method_info() -> &'static MethodInfo
pub fn fix_transforms_method_info() -> &'static MethodInfo
pub fn is_valid_method_info() -> &'static MethodInfo
pub fn get_points_method_info() -> &'static MethodInfo
pub fn get_point_method_info() -> &'static MethodInfo
pub fn get_min_bones_method_info() -> &'static MethodInfo
pub fn get_bone_length_can_be_zero_method_info() -> &'static MethodInfo
pub fn get_allow_common_parent_method_info() -> &'static MethodInfo
pub fn on_initiate_method_info() -> &'static MethodInfo
pub fn on_update_method_info() -> &'static MethodInfo
pub fn initiate_bones_method_info() -> &'static MethodInfo
pub fn get_local_direction_method_info() -> &'static MethodInfo
pub fn get_position_offset_method_info() -> &'static MethodInfo
pub fn get_singularity_offset_method_info() -> &'static MethodInfo
pub fn singularity_detected_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl IKSolverHeuristic
impl IKSolverHeuristic
Sourcepub unsafe fn store_default_local_state(this: impl Into<IlInstance>)
pub unsafe fn store_default_local_state(this: impl Into<IlInstance>)
Direct (non-virtual) call to IKSolverHeuristic’s own StoreDefaultLocalState. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn fix_transforms(this: impl Into<IlInstance>)
pub unsafe fn fix_transforms(this: impl Into<IlInstance>)
Direct (non-virtual) call to IKSolverHeuristic’s own FixTransforms. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn is_valid(
this: impl Into<IlInstance>,
message: *mut Il2CppString,
) -> bool
pub unsafe fn is_valid( this: impl Into<IlInstance>, message: *mut Il2CppString, ) -> bool
Direct (non-virtual) call to IKSolverHeuristic’s own IsValid. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_points(this: impl Into<IlInstance>) -> Array<IKSolver_Point>
pub unsafe fn get_points(this: impl Into<IlInstance>) -> Array<IKSolver_Point>
Direct (non-virtual) call to IKSolverHeuristic’s own GetPoints. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_point(
this: impl Into<IlInstance>,
transform: Transform,
) -> IKSolver_Point
pub unsafe fn get_point( this: impl Into<IlInstance>, transform: Transform, ) -> IKSolver_Point
Direct (non-virtual) call to IKSolverHeuristic’s own GetPoint. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_min_bones(this: impl Into<IlInstance>) -> i32
pub unsafe fn get_min_bones(this: impl Into<IlInstance>) -> i32
Direct (non-virtual) call to IKSolverHeuristic’s own get_minBones. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_bone_length_can_be_zero(this: impl Into<IlInstance>) -> bool
pub unsafe fn get_bone_length_can_be_zero(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to IKSolverHeuristic’s own get_boneLengthCanBeZero. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_allow_common_parent(this: impl Into<IlInstance>) -> bool
pub unsafe fn get_allow_common_parent(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to IKSolverHeuristic’s own get_allowCommonParent. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_initiate(this: impl Into<IlInstance>)
pub unsafe fn on_initiate(this: impl Into<IlInstance>)
Direct (non-virtual) call to IKSolverHeuristic’s own OnInitiate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_update(this: impl Into<IlInstance>)
pub unsafe fn on_update(this: impl Into<IlInstance>)
Direct (non-virtual) call to IKSolverHeuristic’s own OnUpdate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_local_direction(this: impl Into<IlInstance>) -> Vector3
pub unsafe fn get_local_direction(this: impl Into<IlInstance>) -> Vector3
Direct (non-virtual) call to IKSolverHeuristic’s own get_localDirection. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for IKSolverHeuristic
impl ClassIdentity for IKSolverHeuristic
Source§impl Clone for IKSolverHeuristic
impl Clone for IKSolverHeuristic
Source§fn clone(&self) -> IKSolverHeuristic
fn clone(&self) -> IKSolverHeuristic
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for IKSolverHeuristic
impl FromIlInstance for IKSolverHeuristic
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IIKSolver for IKSolverHeuristic
impl IIKSolver for IKSolverHeuristic
fn executed_in_editor(self) -> bool
fn set_executed_in_editor(self, value: bool)
fn ik_position_field(self) -> Vector3
fn set_ik_position_field(self, value: Vector3)
fn ik_position_weight_field(self) -> f32
fn set_ik_position_weight_field(self, value: f32)
fn on_pre_initiate(self) -> IKSolver_UpdateDelegate
fn set_on_pre_initiate(self, value: IKSolver_UpdateDelegate)
fn on_post_initiate(self) -> IKSolver_UpdateDelegate
fn set_on_post_initiate(self, value: IKSolver_UpdateDelegate)
fn on_pre_update(self) -> IKSolver_UpdateDelegate
fn set_on_pre_update(self, value: IKSolver_UpdateDelegate)
fn on_post_update(self) -> IKSolver_UpdateDelegate
fn set_on_post_update(self, value: IKSolver_UpdateDelegate)
fn first_initiation(self) -> bool
fn set_first_initiation(self, value: bool)
fn root(self) -> Transform
fn set_root(self, value: Transform)
Source§impl IIKSolverHeuristic for IKSolverHeuristic
impl IIKSolverHeuristic for IKSolverHeuristic
fn target(self) -> Transform
fn set_target(self, value: Transform)
fn tolerance(self) -> f32
fn set_tolerance(self, value: f32)
fn max_iterations(self) -> i32
fn set_max_iterations(self, value: i32)
fn use_rotation_limits(self) -> bool
fn set_use_rotation_limits(self, value: bool)
fn xy(self) -> bool
fn set_xy(self, value: bool)
fn bones(self) -> Array<IKSolver_Bone>
fn set_bones(self, value: Array<IKSolver_Bone>)
fn last_local_direction(self) -> Vector3
fn set_last_local_direction(self, value: Vector3)
fn chain_length(self) -> f32
fn set_chain_length(self, value: f32)
impl Copy for IKSolverHeuristic
impl IObject for IKSolverHeuristic
Auto Trait Implementations§
impl Freeze for IKSolverHeuristic
impl RefUnwindSafe for IKSolverHeuristic
impl !Send for IKSolverHeuristic
impl !Sync for IKSolverHeuristic
impl Unpin for IKSolverHeuristic
impl UnwindSafe for IKSolverHeuristic
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Source§impl<__T> IIKSolverHeuristicMethods for __Twhere
__T: IIKSolverHeuristic,
impl<__T> IIKSolverHeuristicMethods for __Twhere
__T: IIKSolverHeuristic,
Source§fn set_chain(
self,
hierarchy: impl Into<Array<Transform>>,
root: impl Into<Transform>,
) -> bool
fn set_chain( self, hierarchy: impl Into<Array<Transform>>, root: impl Into<Transform>, ) -> bool
SetChain(::unity::Array<crate::unity_engine::transform::Transform>, crate::unity_engine::transform::Transform) overloadSource§fn add_bone(self, bone: impl Into<Transform>)
fn add_bone(self, bone: impl Into<Transform>)
AddBone(crate::unity_engine::transform::Transform) overloadSource§fn store_default_local_state(self)
fn store_default_local_state(self)
StoreDefaultLocalState() overloadSource§fn fix_transforms(self)
fn fix_transforms(self)
FixTransforms() overloadSource§fn is_valid(self) -> (bool, Il2CppString)
fn is_valid(self) -> (bool, Il2CppString)
IsValid(*mut::unity::Il2CppString) overloadSource§fn get_points(self) -> Array<IKSolver_Point>
fn get_points(self) -> Array<IKSolver_Point>
GetPoints() overloadSource§fn get_point(self, transform: impl Into<Transform>) -> IKSolver_Point
fn get_point(self, transform: impl Into<Transform>) -> IKSolver_Point
GetPoint(crate::unity_engine::transform::Transform) overloadSource§fn get_min_bones(self) -> i32
fn get_min_bones(self) -> i32
get_minBones() overloadSource§fn get_bone_length_can_be_zero(self) -> bool
fn get_bone_length_can_be_zero(self) -> bool
get_boneLengthCanBeZero() overloadSource§fn get_allow_common_parent(self) -> bool
fn get_allow_common_parent(self) -> bool
get_allowCommonParent() overloadSource§fn on_initiate(self)
fn on_initiate(self)
OnInitiate() overloadSource§fn initiate_bones(self)
fn initiate_bones(self)
InitiateBones() overloadSource§fn get_local_direction(self) -> Vector3
fn get_local_direction(self) -> Vector3
get_localDirection() overloadSource§fn get_position_offset(self) -> f32
fn get_position_offset(self) -> f32
get_positionOffset() overloadSource§fn get_singularity_offset(self) -> Vector3
fn get_singularity_offset(self) -> Vector3
GetSingularityOffset() overloadSource§fn singularity_detected(self) -> bool
fn singularity_detected(self) -> bool
SingularityDetected() overloadSource§impl<__T> IIKSolverMethods for __Twhere
__T: IIKSolver,
impl<__T> IIKSolverMethods for __Twhere
__T: IIKSolver,
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Initiate(crate::unity_engine::transform::Transform) overloadSource§fn get_ik_position(self) -> Vector3
fn get_ik_position(self) -> Vector3
GetIKPosition() overloadSource§fn set_ik_position(self, position: impl Into<Vector3>)
fn set_ik_position(self, position: impl Into<Vector3>)
SetIKPosition(crate::unity_engine::vector3::Vector3) overloadSource§fn get_ik_position_weight(self) -> f32
fn get_ik_position_weight(self) -> f32
GetIKPositionWeight() overloadSource§fn set_ik_position_weight(self, weight: impl Into<f32>)
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set_initiated(bool) overloadSource§fn get_points(self) -> Array<IKSolver_Point>
fn get_points(self) -> Array<IKSolver_Point>
GetPoints() overloadSource§fn get_point(self, transform: impl Into<Transform>) -> IKSolver_Point
fn get_point(self, transform: impl Into<Transform>) -> IKSolver_Point
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field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload