pub struct GrounderQuadruped(/* private fields */);Expand description
IL2CPP class: RootMotion.FinalIK.GrounderQuadruped
Inherits: Grounder
Implementations§
Source§impl GrounderQuadruped
impl GrounderQuadruped
pub fn open_user_manual_method_info() -> &'static MethodInfo
pub fn open_script_reference_method_info() -> &'static MethodInfo
pub fn reset_position_method_info() -> &'static MethodInfo
pub fn is_ready_to_initiate_method_info() -> &'static MethodInfo
pub fn is_ready_to_initiate_legs_method_info() -> &'static MethodInfo
pub fn on_disable_method_info() -> &'static MethodInfo
pub fn update_method_info() -> &'static MethodInfo
pub fn initiate_method_info() -> &'static MethodInfo
pub fn initiate_feet_method_info() -> &'static MethodInfo
pub fn late_update_method_info() -> &'static MethodInfo
pub fn root_rotation_method_info() -> &'static MethodInfo
pub fn on_solver_update_method_info() -> &'static MethodInfo
pub fn update_forefeet_root_method_info() -> &'static MethodInfo
pub fn set_foot_ik_method_info() -> &'static MethodInfo
pub fn on_post_solver_update_method_info() -> &'static MethodInfo
pub fn on_destroy_method_info() -> &'static MethodInfo
pub fn destroy_legs_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl GrounderQuadruped
impl GrounderQuadruped
Sourcepub unsafe fn open_user_manual(this: impl Into<IlInstance>)
pub unsafe fn open_user_manual(this: impl Into<IlInstance>)
Direct (non-virtual) call to GrounderQuadruped’s own OpenUserManual. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn open_script_reference(this: impl Into<IlInstance>)
pub unsafe fn open_script_reference(this: impl Into<IlInstance>)
Direct (non-virtual) call to GrounderQuadruped’s own OpenScriptReference. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn reset_position(this: impl Into<IlInstance>)
pub unsafe fn reset_position(this: impl Into<IlInstance>)
Direct (non-virtual) call to GrounderQuadruped’s own ResetPosition. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for GrounderQuadruped
impl ClassIdentity for GrounderQuadruped
Source§impl Clone for GrounderQuadruped
impl Clone for GrounderQuadruped
Source§fn clone(&self) -> GrounderQuadruped
fn clone(&self) -> GrounderQuadruped
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for GrounderQuadruped
impl FromIlInstance for GrounderQuadruped
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IGrounder for GrounderQuadruped
impl IGrounder for GrounderQuadruped
fn weight(self) -> f32
fn set_weight(self, value: f32)
fn solver(self) -> Grounding
fn set_solver(self, value: Grounding)
fn on_pre_grounder(self) -> Grounder_GrounderDelegate
fn set_on_pre_grounder(self, value: Grounder_GrounderDelegate)
fn on_post_grounder(self) -> Grounder_GrounderDelegate
fn set_on_post_grounder(self, value: Grounder_GrounderDelegate)
Source§impl IGrounderQuadruped for GrounderQuadruped
impl IGrounderQuadruped for GrounderQuadruped
fn foreleg_solver(self) -> Grounding
fn set_foreleg_solver(self, value: Grounding)
fn root_rotation_weight(self) -> f32
fn set_root_rotation_weight(self, value: f32)
fn min_root_rotation(self) -> f32
fn set_min_root_rotation(self, value: f32)
fn max_root_rotation(self) -> f32
fn set_max_root_rotation(self, value: f32)
fn root_rotation_speed(self) -> f32
fn set_root_rotation_speed(self, value: f32)
fn max_leg_offset(self) -> f32
fn set_max_leg_offset(self, value: f32)
fn max_fore_leg_offset(self) -> f32
fn set_max_fore_leg_offset(self, value: f32)
fn maintain_head_rotation_weight(self) -> f32
fn set_maintain_head_rotation_weight(self, value: f32)
fn character_root(self) -> Transform
fn set_character_root(self, value: Transform)
fn pelvis(self) -> Transform
fn set_pelvis(self, value: Transform)
fn last_spine_bone(self) -> Transform
fn set_last_spine_bone(self, value: Transform)
fn head(self) -> Transform
fn set_head(self, value: Transform)
fn legs(self) -> Array<IK>
fn set_legs(self, value: Array<IK>)
fn forelegs(self) -> Array<IK>
fn set_forelegs(self, value: Array<IK>)
fn gravity(self) -> Vector3
fn set_gravity(self, value: Vector3)
fn feet(self) -> Array<GrounderQuadruped_Foot>
fn set_feet(self, value: Array<GrounderQuadruped_Foot>)
fn animated_pelvis_local_position(self) -> Vector3
fn set_animated_pelvis_local_position(self, value: Vector3)
fn animated_pelvis_local_rotation(self) -> Quaternion
fn set_animated_pelvis_local_rotation(self, value: Quaternion)
fn animated_head_local_rotation(self) -> Quaternion
fn set_animated_head_local_rotation(self, value: Quaternion)
fn solved_pelvis_local_position(self) -> Vector3
fn set_solved_pelvis_local_position(self, value: Vector3)
fn solved_pelvis_local_rotation(self) -> Quaternion
fn set_solved_pelvis_local_rotation(self, value: Quaternion)
fn solved_head_local_rotation(self) -> Quaternion
fn set_solved_head_local_rotation(self, value: Quaternion)
fn solved_feet(self) -> i32
fn set_solved_feet(self, value: i32)
fn solved(self) -> bool
fn set_solved(self, value: bool)
fn angle(self) -> f32
fn set_angle(self, value: f32)
fn forefeet_root(self) -> Transform
fn set_forefeet_root(self, value: Transform)
fn head_rotation(self) -> Quaternion
fn set_head_rotation(self, value: Quaternion)
fn last_weight(self) -> f32
fn set_last_weight(self, value: f32)
fn character_root_rigidbody(self) -> Rigidbody
fn set_character_root_rigidbody(self, value: Rigidbody)
Source§impl IObject_2 for GrounderQuadruped
impl IObject_2 for GrounderQuadruped
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for GrounderQuadruped
impl IBehaviour for GrounderQuadruped
impl IComponent for GrounderQuadruped
impl IMonoBehaviour for GrounderQuadruped
impl IObject for GrounderQuadruped
Auto Trait Implementations§
impl Freeze for GrounderQuadruped
impl RefUnwindSafe for GrounderQuadruped
impl !Send for GrounderQuadruped
impl !Sync for GrounderQuadruped
impl Unpin for GrounderQuadruped
impl UnwindSafe for GrounderQuadruped
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Source§fn reset_position(self)
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ResetPosition() overloadSource§fn get_initiated(self) -> bool
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fn open_user_manual(self)
OpenUserManual() overloadSource§fn open_script_reference(self)
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OpenScriptReference() overloadSource§impl<__T> IGrounderQuadrupedMethods for __Twhere
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ik_components: impl Into<Array<IK>>,
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fn root_rotation(self)
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OnSolverUpdate() overloadSource§fn update_forefeet_root(self)
fn update_forefeet_root(self)
UpdateForefeetRoot() overloadSource§fn set_foot_ik(
self,
foot: impl Into<GrounderQuadruped_Foot>,
max_offset: impl Into<f32>,
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fn set_foot_ik( self, foot: impl Into<GrounderQuadruped_Foot>, max_offset: impl Into<f32>, )
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Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload