pub struct IKMappingLimb(/* private fields */);Expand description
IL2CPP class: RootMotion.FinalIK.IKMappingLimb
Inherits: IKMapping
Implementations§
Source§impl IKMappingLimb
impl IKMappingLimb
pub fn is_valid_method_info() -> &'static MethodInfo
pub fn get_bone_map_method_info() -> &'static MethodInfo
pub fn set_limb_orientation_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn ctor_2_method_info() -> &'static MethodInfo
pub fn set_bones_method_info() -> &'static MethodInfo
pub fn store_default_local_state_method_info() -> &'static MethodInfo
pub fn fix_transforms_method_info() -> &'static MethodInfo
pub fn initiate_method_info() -> &'static MethodInfo
pub fn read_pose_method_info() -> &'static MethodInfo
pub fn write_pose_method_info() -> &'static MethodInfo
Source§impl IKMappingLimb
impl IKMappingLimb
Sourcepub unsafe fn is_valid(
this: impl Into<IlInstance>,
solver: IKSolver,
message: *mut Il2CppString,
) -> bool
pub unsafe fn is_valid( this: impl Into<IlInstance>, solver: IKSolver, message: *mut Il2CppString, ) -> bool
Direct (non-virtual) call to IKMappingLimb’s own IsValid. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn initiate(this: impl Into<IlInstance>, solver: IKSolverFullBody)
pub unsafe fn initiate(this: impl Into<IlInstance>, solver: IKSolverFullBody)
Direct (non-virtual) call to IKMappingLimb’s own Initiate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl IKMappingLimb
impl IKMappingLimb
Sourcepub fn new_2(
bone1: Transform,
bone2: Transform,
bone3: Transform,
parent_bone: Transform,
) -> Self
pub fn new_2( bone1: Transform, bone2: Transform, bone3: Transform, parent_bone: Transform, ) -> Self
.ctor(crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform) — overload selector
Trait Implementations§
Source§impl ClassIdentity for IKMappingLimb
impl ClassIdentity for IKMappingLimb
Source§impl Clone for IKMappingLimb
impl Clone for IKMappingLimb
Source§fn clone(&self) -> IKMappingLimb
fn clone(&self) -> IKMappingLimb
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for IKMappingLimb
impl FromIlInstance for IKMappingLimb
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IIKMappingLimb for IKMappingLimb
impl IIKMappingLimb for IKMappingLimb
fn parent_bone(self) -> Transform
fn set_parent_bone(self, value: Transform)
fn bone1(self) -> Transform
fn set_bone1(self, value: Transform)
fn bone2(self) -> Transform
fn set_bone2(self, value: Transform)
fn bone3(self) -> Transform
fn set_bone3(self, value: Transform)
fn maintain_rotation_weight(self) -> f32
fn set_maintain_rotation_weight(self, value: f32)
fn weight(self) -> f32
fn set_weight(self, value: f32)
fn update_plane_rotations(self) -> bool
fn set_update_plane_rotations(self, value: bool)
fn bone_map_parent(self) -> IKMapping_BoneMap
fn set_bone_map_parent(self, value: IKMapping_BoneMap)
fn bone_map1(self) -> IKMapping_BoneMap
fn set_bone_map1(self, value: IKMapping_BoneMap)
fn bone_map2(self) -> IKMapping_BoneMap
fn set_bone_map2(self, value: IKMapping_BoneMap)
fn bone_map3(self) -> IKMapping_BoneMap
fn set_bone_map3(self, value: IKMapping_BoneMap)
impl Copy for IKMappingLimb
impl IIKMapping for IKMappingLimb
impl IObject for IKMappingLimb
Auto Trait Implementations§
impl Freeze for IKMappingLimb
impl RefUnwindSafe for IKMappingLimb
impl !Send for IKMappingLimb
impl !Sync for IKMappingLimb
impl Unpin for IKMappingLimb
impl UnwindSafe for IKMappingLimb
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
Safety Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_item(self, index: i32) -> T0where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn unchecked_add(self, item: T0)where
Self: Sized,
fn ensure_capacity(self, minimum: i32)where
Self: Sized,
Source§impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
Self: Sized,
fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
fn ctor(self, op: AsyncOperationBase_1<T0>)where
Self: Sized,
fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<__T> IIKMappingLimbMethods for __Twhere
__T: IIKMappingLimb,
impl<__T> IIKMappingLimbMethods for __Twhere
__T: IIKMappingLimb,
Source§fn is_valid(self, solver: impl Into<IKSolver>) -> (bool, Il2CppString)
fn is_valid(self, solver: impl Into<IKSolver>) -> (bool, Il2CppString)
IsValid(crate::root_motion::final_ik::iksolver::IKSolver, *mut::unity::Il2CppString) overloadSource§fn get_bone_map(
self,
bone_map: impl Into<IKMappingLimb_BoneMapType>,
) -> IKMapping_BoneMap
fn get_bone_map( self, bone_map: impl Into<IKMappingLimb_BoneMapType>, ) -> IKMapping_BoneMap
GetBoneMap(crate::root_motion::final_ik::ikmappinglimb::IKMappingLimb_BoneMapType) overloadSource§fn set_limb_orientation(
self,
upper: impl Into<Vector3>,
lower: impl Into<Vector3>,
)
fn set_limb_orientation( self, upper: impl Into<Vector3>, lower: impl Into<Vector3>, )
SetLimbOrientation(crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3) overloadSource§fn ctor_2(
self,
bone1: impl Into<Transform>,
bone2: impl Into<Transform>,
bone3: impl Into<Transform>,
parent_bone: impl Into<Transform>,
)
fn ctor_2( self, bone1: impl Into<Transform>, bone2: impl Into<Transform>, bone3: impl Into<Transform>, parent_bone: impl Into<Transform>, )
.ctor(crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform) overloadSource§fn set_bones(
self,
bone1: impl Into<Transform>,
bone2: impl Into<Transform>,
bone3: impl Into<Transform>,
parent_bone: impl Into<Transform>,
)
fn set_bones( self, bone1: impl Into<Transform>, bone2: impl Into<Transform>, bone3: impl Into<Transform>, parent_bone: impl Into<Transform>, )
SetBones(crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform) overloadSource§fn store_default_local_state(self)
fn store_default_local_state(self)
StoreDefaultLocalState() overloadSource§fn fix_transforms(self)
fn fix_transforms(self)
FixTransforms() overloadSource§fn initiate(self, solver: impl Into<IKSolverFullBody>)
fn initiate(self, solver: impl Into<IKSolverFullBody>)
Initiate(crate::root_motion::final_ik::iksolverfullbody::IKSolverFullBody) overloadSource§fn write_pose(
self,
solver: impl Into<IKSolverFullBody>,
full_body: impl Into<bool>,
)
fn write_pose( self, solver: impl Into<IKSolverFullBody>, full_body: impl Into<bool>, )
WritePose(crate::root_motion::final_ik::iksolverfullbody::IKSolverFullBody, bool) overloadSource§impl<__T> IIKMappingMethods for __Twhere
__T: IIKMapping,
impl<__T> IIKMappingMethods for __Twhere
__T: IIKMapping,
Source§fn is_valid(self, solver: impl Into<IKSolver>) -> (bool, Il2CppString)
fn is_valid(self, solver: impl Into<IKSolver>) -> (bool, Il2CppString)
IsValid(crate::root_motion::final_ik::iksolver::IKSolver, *mut::unity::Il2CppString) overloadSource§fn initiate(self, solver: impl Into<IKSolverFullBody>)
fn initiate(self, solver: impl Into<IKSolverFullBody>)
Initiate(crate::root_motion::final_ik::iksolverfullbody::IKSolverFullBody) overloadSource§fn bone_is_valid(
self,
bone: impl Into<Transform>,
solver: impl Into<IKSolver>,
logger: impl Into<Warning_Logger>,
) -> (bool, Il2CppString)
fn bone_is_valid( self, bone: impl Into<Transform>, solver: impl Into<IKSolver>, logger: impl Into<Warning_Logger>, ) -> (bool, Il2CppString)
BoneIsValid(crate::unity_engine::transform::Transform, crate::root_motion::final_ik::iksolver::IKSolver, *mut::unity::Il2CppString, crate::root_motion::warning::Warning_Logger) overloadSource§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload