pub struct Recoil(/* private fields */);Expand description
IL2CPP class: RootMotion.FinalIK.Recoil
Inherits: OffsetModifier
Implementations§
Source§impl Recoil
impl Recoil
pub fn get_is_finished_method_info() -> &'static MethodInfo
pub fn set_hand_rotations_method_info() -> &'static MethodInfo
pub fn fire_method_info() -> &'static MethodInfo
pub fn on_modify_offset_method_info() -> &'static MethodInfo
pub fn after_fbbik_method_info() -> &'static MethodInfo
pub fn after_aim_ik_method_info() -> &'static MethodInfo
pub fn get_primary_hand_effector_method_info() -> &'static MethodInfo
pub fn get_secondary_hand_effector_method_info() -> &'static MethodInfo
pub fn get_primary_hand_method_info() -> &'static MethodInfo
pub fn get_secondary_hand_method_info() -> &'static MethodInfo
pub fn on_destroy_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl Recoil
impl Recoil
Sourcepub unsafe fn on_modify_offset(this: impl Into<IlInstance>)
pub unsafe fn on_modify_offset(this: impl Into<IlInstance>)
Direct (non-virtual) call to Recoil’s own OnModifyOffset. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_destroy(this: impl Into<IlInstance>)
pub unsafe fn on_destroy(this: impl Into<IlInstance>)
Direct (non-virtual) call to Recoil’s own OnDestroy. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for Recoil
impl ClassIdentity for Recoil
Source§impl FromIlInstance for Recoil
impl FromIlInstance for Recoil
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IObject_2 for Recoil
impl IObject_2 for Recoil
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl IOffsetModifier for Recoil
impl IOffsetModifier for Recoil
fn weight(self) -> f32
fn set_weight(self, value: f32)
fn ik(self) -> FullBodyBipedIK
fn set_ik(self, value: FullBodyBipedIK)
fn last_time(self) -> f32
fn set_last_time(self, value: f32)
Source§impl IRecoil for Recoil
impl IRecoil for Recoil
fn aim_ik(self) -> AimIK
fn set_aim_ik(self, value: AimIK)
fn aim_ik_solved_last(self) -> bool
fn set_aim_ik_solved_last(self, value: bool)
fn handedness(self) -> Recoil_Handedness
fn set_handedness(self, value: Recoil_Handedness)
fn two_handed(self) -> bool
fn set_two_handed(self, value: bool)
fn recoil_weight(self) -> AnimationCurve
fn set_recoil_weight(self, value: AnimationCurve)
fn magnitude_random(self) -> f32
fn set_magnitude_random(self, value: f32)
fn rotation_random(self) -> Vector3
fn set_rotation_random(self, value: Vector3)
fn hand_rotation_offset(self) -> Vector3
fn set_hand_rotation_offset(self, value: Vector3)
fn blend_time(self) -> f32
fn set_blend_time(self, value: f32)
fn offsets(self) -> Array<Recoil_RecoilOffset>
fn set_offsets(self, value: Array<Recoil_RecoilOffset>)
fn rotation_offset(self) -> Quaternion
fn set_rotation_offset(self, value: Quaternion)
fn magnitude_mlp(self) -> f32
fn set_magnitude_mlp(self, value: f32)
fn end_time(self) -> f32
fn set_end_time(self, value: f32)
fn hand_rotation(self) -> Quaternion
fn set_hand_rotation(self, value: Quaternion)
fn secondary_hand_relative_rotation(self) -> Quaternion
fn set_secondary_hand_relative_rotation(self, value: Quaternion)
fn random_rotation(self) -> Quaternion
fn set_random_rotation(self, value: Quaternion)
fn length(self) -> f32
fn set_length(self, value: f32)
fn initiated(self) -> bool
fn set_initiated(self, value: bool)
fn blend_weight(self) -> f32
fn set_blend_weight(self, value: f32)
fn w(self) -> f32
fn set_w(self, value: f32)
fn primary_hand_rotation(self) -> Quaternion
fn set_primary_hand_rotation(self, value: Quaternion)
fn hand_rotations_set(self) -> bool
fn set_hand_rotations_set(self, value: bool)
fn aim_ik_axis(self) -> Vector3
fn set_aim_ik_axis(self, value: Vector3)
impl Copy for Recoil
impl IBehaviour for Recoil
impl IComponent for Recoil
impl IMonoBehaviour for Recoil
impl IObject for Recoil
Auto Trait Implementations§
impl Freeze for Recoil
impl RefUnwindSafe for Recoil
impl !Send for Recoil
impl !Sync for Recoil
impl Unpin for Recoil
impl UnwindSafe for Recoil
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StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
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StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§impl<__T> IOffsetModifierMethods for __Twhere
__T: IOffsetModifier,
impl<__T> IOffsetModifierMethods for __Twhere
__T: IOffsetModifier,
Source§fn get_delta_time(self) -> f32
fn get_delta_time(self) -> f32
get_deltaTime() overloadSource§fn on_modify_offset(self)
fn on_modify_offset(self)
OnModifyOffset() overloadSource§fn initiate(self) -> IEnumerator
fn initiate(self) -> IEnumerator
Initiate() overloadSource§fn modify_offset(self)
fn modify_offset(self)
ModifyOffset() overloadSource§fn apply_limits(self, limits: impl Into<Array<OffsetModifier_OffsetLimits>>)
fn apply_limits(self, limits: impl Into<Array<OffsetModifier_OffsetLimits>>)
ApplyLimits(::unity::Array<crate::root_motion::final_ik::offsetmodifier::OffsetModifier_OffsetLimits>) overloadSource§fn on_destroy(self)
fn on_destroy(self)
OnDestroy() overloadSource§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IRecoilMethods for __Twhere
__T: IRecoil,
impl<__T> IRecoilMethods for __Twhere
__T: IRecoil,
Source§fn get_is_finished(self) -> bool
fn get_is_finished(self) -> bool
get_isFinished() overloadSource§fn set_hand_rotations(
self,
left_hand_rotation: impl Into<Quaternion>,
right_hand_rotation: impl Into<Quaternion>,
)
fn set_hand_rotations( self, left_hand_rotation: impl Into<Quaternion>, right_hand_rotation: impl Into<Quaternion>, )
SetHandRotations(crate::unity_engine::quaternion::Quaternion, crate::unity_engine::quaternion::Quaternion) overloadSource§fn on_modify_offset(self)
fn on_modify_offset(self)
OnModifyOffset() overloadSource§fn after_fbbik(self)
fn after_fbbik(self)
AfterFBBIK() overloadSource§fn after_aim_ik(self)
fn after_aim_ik(self)
AfterAimIK() overloadSource§fn get_primary_hand_effector(self) -> IKEffector
fn get_primary_hand_effector(self) -> IKEffector
get_primaryHandEffector() overloadSource§fn get_secondary_hand_effector(self) -> IKEffector
fn get_secondary_hand_effector(self) -> IKEffector
get_secondaryHandEffector() overloadSource§fn get_primary_hand(self) -> Transform
fn get_primary_hand(self) -> Transform
get_primaryHand() overloadSource§fn get_secondary_hand(self) -> Transform
fn get_secondary_hand(self) -> Transform
get_secondaryHand() overloadSource§fn on_destroy(self)
fn on_destroy(self)
OnDestroy() overload